Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
กำลังแสดง 21-30 จาก 48 รายการ
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อัปเดต: 16 มิ.ย. 2018 @ 6: 16pm

Enlargened the Arctic ice shelf slightly to prevent north polar circumnavigation on some map seeds.

อัปเดต: 11 มิ.ย. 2018 @ 2: 50am

1. More great lakes. (Civ VI default).
2. Removed Vilnius cos it regularly moves when blocked by Europeans on TSL.

อัปเดต: 3 มิ.ย. 2018 @ 7: 21am

1. Very slight tweak to ice shelf density - to prevent navigation via the poles.

อัปเดต: 20 พ.ค. 2018 @ 5: 41am

Tweaked/adjusted map data for arctic Russian islands.

อัปเดต: 20 พ.ค. 2018 @ 4: 44am

Denser northern Arctic ice. Less antarctic ice (making Antarctica possibly accessible).

อัปเดต: 15 พ.ค. 2018 @ 11: 58am

1. Removed Antioch cos of block with Jerusalem. (Please don't troll me!)
2. Rename mod as a "Maps Pack".

อัปเดต: 2 เม.ย. 2018 @ 11: 15am

1. Fixed Scotland TSL (from spawning in the sea).
2. Removed Yervan (and other CSs blocked by civ TSLs).

อัปเดต: 29 มี.ค. 2018 @ 11: 30am

Partitioned The Ancient World & Oceania into two maps.

อัปเดต: 29 มี.ค. 2018 @ 5: 50am

1. Tidy up TSL start logic.
2. Add Ancient World & Oceania map with TSL.

อัปเดต: 17 มี.ค. 2018 @ 6: 12am

Consolidate TSL assignment functions and generate an error if the main/human player can't be placed; log civs that couldn't be placed.