Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
Zobrazuje se 21–30 z 48 položek
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Aktualizace: 16. čvn. 2018 v 18.16

Enlargened the Arctic ice shelf slightly to prevent north polar circumnavigation on some map seeds.

Aktualizace: 11. čvn. 2018 v 2.50

1. More great lakes. (Civ VI default).
2. Removed Vilnius cos it regularly moves when blocked by Europeans on TSL.

Aktualizace: 3. čvn. 2018 v 7.21

1. Very slight tweak to ice shelf density - to prevent navigation via the poles.

Aktualizace: 20. kvě. 2018 v 5.41

Tweaked/adjusted map data for arctic Russian islands.

Aktualizace: 20. kvě. 2018 v 4.44

Denser northern Arctic ice. Less antarctic ice (making Antarctica possibly accessible).

Aktualizace: 15. kvě. 2018 v 11.58

1. Removed Antioch cos of block with Jerusalem. (Please don't troll me!)
2. Rename mod as a "Maps Pack".

Aktualizace: 2. dub. 2018 v 11.15

1. Fixed Scotland TSL (from spawning in the sea).
2. Removed Yervan (and other CSs blocked by civ TSLs).

Aktualizace: 29. bře. 2018 v 11.30

Partitioned The Ancient World & Oceania into two maps.

Aktualizace: 29. bře. 2018 v 5.50

1. Tidy up TSL start logic.
2. Add Ancient World & Oceania map with TSL.

Aktualizace: 17. bře. 2018 v 6.12

Consolidate TSL assignment functions and generate an error if the main/human player can't be placed; log civs that couldn't be placed.