Total War: WARHAMMER III

Total War: WARHAMMER III

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Core: Buildings, Garrisons & Landmarks | Immortal Empires Expanded
   
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Description
This is one of six core collections that together create my main core modpack I'm using in my campaigns. All of them are always integrated in my individual faction collections with addition of that specific faction mods. I made this modularity to help with managing the mods in the manager when creating new presets, categories and switching collections between the campaigns. It really does the job when using Prop Joe's mod manager that i recommend to use along my packs. Enjoy!

HERE: Core: Buildings, Garrisons & Landmarks | Immortal Empires Expanded
Items (36)
[Ui] BUILDER: 3 Row City & Cults
Created by ChopChop
https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This is a UI modification of settlement panel and the fullscreen building window, made to arrange the building slots in 3 rows. It does not add any extra slots on it's own - you need ano...
[GLF] Landmark Remake Update Version with English Translation
Created by FullAutoAttack
!**YOU MUST USE THE BELOW MOD AS WELL!!!!**! Landmark Remake Update Version with English Translation This is for the updated version: Landmark Remake地标重置 https://gtm.steamproxy.vip/workshop/filedetails/?id=3166519976 I can't add the main mod as required fo...
[GLF] Landmark Remake地标重置
Created by 金花
MOD功能: 新增了13个地标 调整了游戏里的所有地标效果 部分地标添加了新驻军 部分地标还增加了低级与高级版本 English Patch: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3167655704 Thanks for FullAutoAttack's work https://s2.loli.net/2022/09/24/fSo8cmQNvH4bVtC.jpg 增强了部分较弱的地标,如帝国宫殿、凤凰王庭院、钉子街当铺、奴隶贩子公...
Abilities and Spells for Garrison Heroes - 6.3 Update
Created by BlackJackGear
Report Bugs HERE Request Compatibility HERE Overview Adds spells and abilities to garrison heroes. Higher tier settlements add more spells and eventually allow overcasting. Features Spells and Abilities Settlements add spells and abilities to their heroes ...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Building Slots Extended - Bastions, Forts & Gates - 12 Slots
Created by ChopChop
https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This mod unlocks 12 building slots in all bastions, forts & gates. Requires MIXER. It requires start of new campaign and contains following additional building slots progression: Tier 1:...
Expanded Building Overhaul
Created by ChopChop
https://lh3.googleusercontent.com/d/1j_l7NLfg0P_pBcm3iSKJThSUQuZG3n6u This mod requires enabled MIXER & start of new campaign. ➡ https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This mod contains additional building slots for major & m...
Expanded Building: Bastions, Forts & Gates
Created by ChopChop
https://lh3.googleusercontent.com/d/1j_l7NLfg0P_pBcm3iSKJThSUQuZG3n6u In order to unlock the slots in this mod you have to use MIXER, but I am not adding it as required as it will work without (more info in "Features"): LINK: MIXER - Mixu's Unlocker The mo...
Expanded Building: Bastions, Forts & Gates | Economy Submod
Created by ChopChop
https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work. This submod is adding full economy building sets & the garrison building to ...
Expanded Building: Bastions, Forts & Gates | Military Submod
Created by ChopChop
https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work. This submod is adding full military building sets & the garrison building to...
Expanded Building: Bastions, Forts & Gates | Province Submod
Created by ChopChop
https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This is a submod to my mod: Additional Buildings: Bastions, Forts & Gates and it requires it enabled to work. This submod is adding all new custom buildings to all regions I created in o...
Expanded Building: Instant Building
Created by ChopChop
https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This is a compilation of mods that previously I hosted to workshop as standalone - now combined into one mod for all factions in the game. Depending on code possibility and available uni...
Expanded Building: Johnny's Advanced Buildings LITE Submod
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a submod to Johnny's Advanced Buildings. It requires it enabled to work. This submod is saved game compatible. NOT compatible with my other mod Johnny's Advanced Buildings | Unlimited Submod https://i.imgur.com/s2Pqq...
Expanded Building: No Restrictions
Created by ChopChop
https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This mod allows to build mutually exclusive building chains for all supported factions by creating their own separate instances and removing in this case redundant "blocker" info tooltip...
Expanded Building: The Great Desert | IE + IEE
Created by ChopChop
https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This mod is upgrading The Great Desert province from minor to major, so the city Great Desert of Araby will receive equal number of slots as other capitals. This mod is adding all basic ...
Expanded Building: The Moot | IE + IEE
Created by ChopChop
https://lh3.googleusercontent.com/d/1jdcw312qzvPubK_3WH_EIW03CO6Dc_lD This mod is upgrading The Mootland province from minor to major, so the city Moot (Eicheschatten when using OvN Lost World) will have same number of building slots as all other province ...
Expanded Building: The Oak of Ages | IE + IEE
Created by ChopChop
https://lh3.googleusercontent.com/d/1lkBYxzCuGbxs1iGZDeQMgpav85T-ihhs This mod is not save game compatible (requires new campaign). This mod requires MIXER & Additional Buildings: Bastions, Forts & Gates. I will try to drop the dependency to the second mod...
Fixed Allied Outposts
Created by Maggot
What It Does: Adds any missing units to the Allied Recruitment pool T3 Outposts allow you to recruit all of a factions' regular units, regardless of their buildings Allows Allied Recruitment of appropriately Marked units when allied with a Marked Chaos War...
Garrison Training - Rank 9 max
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad ...
Greater Garrisons
Created by _Zevon
Updated Oct.20.25: Update 6.3.3 - fixed missing lizardmen. Larger garrisons for built up cities. Greater Garrisons adds an additional one or two units to the garrisons of all settlements. All economic buildings now provide one weaker garrison unit, militar...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 6.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Johnny's Advanced Buildings (now with Warriors of chaos)
Created by Johnny
Hello! In older total war games players were able to build important buildings that each have different effects. For example, one could build a temple complex to Hermes that improves trade faction wide, a bustling agora that secures your empire's financial...
Landmarks of Chaos
Created by Dilidala
Have you ever felt the Dark Fortresses, despite how powerful they are, remain a bit boring? Do you wonder where the landmarks are after reading the tooltip of 'This may provide a unique building chain'? If you want your empire-building as WoC to be more sp...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Landmarks of Eternity-Immortal Empire Expanded edition [Reworked]
Created by Chasslo
This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use this mod! Requirements -Mixer -Immortal empire expanded obviously The mod in it...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds a variety of landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown, while others grant new items or unique effects. Additionally, some landmarks c...
Military Buildings add Garrisons / 军事建筑增加驻军
Created by losrt
Compatibility: Can be added mid-campaign Compatible with most mods Takes effect with Radious Description: All military recruiting buildings can add 1~3 garrisons to towns (The number and quality of troops depends on the level of the building) ·All wh1, 2, ...
Miscellaneous Landmarks: Kung Pao Expansion
Created by GabeSky
Release One: Focuses on Grand Cathay Region Discover the essence of Grand Cathay with this ultimate recipe, featuring the freshest ingredients and lore-friendly flavors. This culinary guide will keep your kitchen sizzling and your knives expertly honed wit...
Regular Cities for the Changeling
Created by Paradux
This mod adjusts the Deceivers to no longer rely on Hidden Trickster Cults, but instead on the same cities the Oracles of Tzeentch and other Tzeentch factions use. The goal of this mod is to make the Deceivers less of a headache and more fun to play agains...
Skaven: The Council of 13 - Skills & Buildings
Created by ChopChop
https://lh3.googleusercontent.com/d/1yjOGzfTyq38AGFC1W-FbyddMx9vJhGdI This mod requires " Builder: 3 Rows Settlement & Foreign Slots" & new campaign. I don't edit any vanilla skills* or buildings (all are new). *except Grey Seer skill "Envoy of The Council...
Tier 3 Walls for Chaos Dwarf Outposts
Created by Stubby
This submod for Tier 3 Walls Returned adds walls to the tier 3 garrison building in Chaos Dwarf Outposts. I separated this from the main mod because I wanted to keep the identities of the minor settlement chains where the factory is more fortified while th...
Tier 3 Walls for Custom Factions
Created by Stubby
This mod adds walls to the tier 3 garrison buildings of custom factions like Southern Realms, Marienburg, Mousillon and more that are unaffected by the main Tier 3 Walls Returned mod. You don't need every single mod listed below, as long as you have one of...
Tier 3 Walls Returned
Created by Stubby
The Tier 3 Walls Returned mod gives siege battles back to all the tier 3 minor settlement defence buildings that had them before the 2.2 update, as well as the tier 3 Brettonian main minor settlement building. This mod works on both Realms of Chaos and Imm...
Wood Elves: Expanded Building Overhaul
Created by ChopChop
https://lh3.googleusercontent.com/d/1SAM6anuda7KbBevno_5SBSB5Xd2l4e_N This mod is expanding all Wood Elf major & minor settlements. It is aiming to bring Wood Elves closer to building system of other factions in the game. The expansion contains: adding maj...
Dwarfs: Runes of The Ancestor Gods - Skills & Buildings
Created by ChopChop
https://lh3.googleusercontent.com/d/1E0Jn9NcJN-rozBDPzRwkhZkt_-R0Oa_U This mod requires " Builder: 3 Rows Settlement & Foreign Slots" & new campaign. I don't edit any vanilla skills* or buildings (all are new). *except 3 Runelord / Thorek Ancestor God skil...
Warriors of Chaos: Expanded Building Overhaul
Created by ChopChop
https://lh3.googleusercontent.com/d/1XcraOth1-OlUTHMosLpdiMyuSqdbezLg This mod requires enabled "ChopChop's WH3: Assets" & new campaign. https://lh3.googleusercontent.com/d/1tGlySVpHYN2ndk10gdKoqkD8KviLqO5G This mod is expanding Warriors of Chaos settlemen...
In 1 collection by ChopChop
ChopChop's Workshop: All Collections List
24 items