Total War: WARHAMMER III

Total War: WARHAMMER III

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Instant Building Compilation
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File Size
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451.968 KB
10 Jun, 2024 @ 8:50am
3 Sep @ 4:26am
19 Change Notes ( view )

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Instant Building Compilation

In 6 collections by ChopChop
The Dwarfs: Immortal Empires Expanded | IEE 6.0
249 items
The Empire: Immortal Empires Expanded | IEE 6.2+
239 items
The Bretonnia: Immortal Empires Expanded | IEE 6.0
214 items
ChopChop's Workshop: All Released Mods
70 items
Core: Buildings, Garrisons & Landmarks | Immortal Empires Expanded
35 items
KISLEV
221 items
Description

This is a compilation of mods that previously I hosted to workshop as standalone - now combined into one mod for all factions in the game. Depending on code possibility and available unique resources each faction gets a instant building (rush construction) mechanic, that allows you to spend resources like Prestige for The Empire, Skulls when playing as Khorne or Infamy for Vampire Coast and complete the building immediately on the same turn. Due to limitations in the game - some factions get instant building with Gold.

Saved game & SFO compatible


List of factions and required resource with cost per -1 turn:
  • Beastmen - Dread / 250
  • Bretonnia - Chivalry / 100
  • Chaos Dwarfs - vanilla mechanic
  • Daemon Prince - Gold / 2000
  • Dark Elves - vanilla mechanic
  • Dwarf - Oathgold / 200
  • Empire:
    • Golden Order - Arcane Essays / 100
    • Reikland - Prestige / 500
    • Wissenland - Schematics / 100
    • All remaining Empire factions - Gold / 2000
  • Grand Cathay - Gold / 2000
  • Greenskins Scrap / 50
  • High Elves - Gold / 2000 (Influence not possible)
  • Khorne - Skulls / 500
  • Kislev
    • Daughters of the Forest - Spirit Essence / 100
    • All remaining Kislev factions - Devotion - vanilla
  • Lizardmen
    • Cult of Sotek - Sacrificial Offerings / 100
    • All remaining Lizardmen factions - Gold / 2000
  • Norsca - Gold / 2000
  • Nurgle - vanilla mechanic
  • Ogre Kingdoms - Gold / 2000
  • Skaven - Food / 20
  • Slaanesh - Devotees / 100
  • Tomb Kings - Canopic Jars / 100
  • Tzeentch - Grimoires / 100
  • Vampire Coast - Infamy / 100
  • Vampire Counts - Blood Kiss / 1
  • Warriors of Chaos - Souls / 200
  • Wood Elves - Gold / 2000




Many thanks to ModDB for featuring this mod in "Honourable Mentions" in:



[streamelements.com][patreon.com][discord.gg]
102 Comments
ChopChop  [author] 17 Aug @ 11:50am 
This mod also introduce a new custom resource that you can use to rush construction friend:

Prayers of the North - Unit Upgrades for Kislev
ChopChop  [author] 17 Aug @ 10:34am 
Thank you :WH3_clasp: Please read my last comment. Faction has now built in mechanic, however i am considering adding back all Kislev apart from Ostankya but with gold
Strsljen 17 Aug @ 10:25am 
It appears that in Kislev faction only Mother Ostankya works for me, everyone else is not. Am i missing something or it should be like that? :D Btw the mod is awesome, great work!
ChopChop  [author] 10 Aug @ 7:56am 
MOD UPDATED :steamthumbsup:
- removed Kislev Devotion as race now has the mechanic built in vanilla

@Vékell the Shape-Shifting Sorry not to my knowledge
jimmymenNL 10 Aug @ 7:01am 
wit hthe lasted update it is for me not working anymore, Does it work for anybody else? if not hope it will them be updated soon
Vékell the Shape-Shifting 13 May @ 1:39am 
Is it possible to remove the sound of a pig during construction?
Chinag 27 Mar @ 4:17pm 
I played a bit of Kislev on the new patch, devotion is essentially a reskinned control with the option to insta drop it by 50 to gain a bonus. I don't think it makes sense as a resource for instabuilding anymore.
ChopChop  [author] 27 Mar @ 2:18pm 
True brother 🙏 Glad its fixed, now i have to find out how new devotion works for Kislev.. Current one was using previous global resource, now its province local. Very curious to see will it work. I hope to check tomorrow as today i moved house to new place ✌️
Krakenous 27 Mar @ 2:03pm 
Looks like they fixed it pretty quick which is nice to see. Crazy how something like that slips through.
ChopChop  [author] 26 Mar @ 4:41pm 
yes that's true. the mod is crashing due to capitalization of letters in tables names in this mod (the uppercase bug). there is to many tables for me to manually rename in this mod, so will have to wait until CA will fix their error as they informed. they are trying to resovle the problem asap. additionally i havent tried yet the devotion resource and will it even work with this mod after update. sorry friend, not gonna do pointless work until there will be official information from CA that either the bug is fixed or unfixable.