Total War: WARHAMMER III

Total War: WARHAMMER III

159 ratings
Expanded Building: Instant Building
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
520.703 KB
10 Jun, 2024 @ 8:50am
7 Oct @ 12:05am
20 Change Notes ( view )

Subscribe to download
Expanded Building: Instant Building

In 10 collections by ChopChop
The Skaven: Immortal Empires Expanded | IEE 6.3+
213 items
The Dwarfs: Immortal Empires Expanded | IEE 6.3+
211 items
The Empire: Immortal Empires Expanded | IEE 6.3+
215 items
The Bretonnia: Immortal Empires Expanded | IEE 6.0
208 items
ChopChop's Workshop: All Released Mods
61 items
The Wood Elves - Immortal Empires Expanded | IEE 6.3+
222 items
ChopChop's Workshop: Building Mods
22 items
Core: Buildings, Garrisons & Landmarks | Immortal Empires Expanded
36 items
The Kislev - Immortal Empires Expanded | IEE
215 items
The Chaos Dwarfs - Immortal Empires Expanded | IEE
207 items
Description

This is a compilation of mods that previously I hosted to workshop as standalone - now combined into one mod for all factions in the game. Depending on code possibility and available unique resources each faction gets a instant building (rush construction) mechanic, that allows you to spend resources like Prestige for The Empire, Skulls when playing as Khorne or Infamy for Vampire Coast and complete the building immediately on the same turn. Due to limitations in the game - some factions get instant building with Gold.

Saved game & SFO compatible


List of factions and required resource with cost per -1 turn:
  • Beastmen - Dread / 250
  • Bretonnia - Chivalry / 100
  • Chaos Dwarfs - vanilla mechanic
  • Daemon Prince - Gold / 2000
  • Dark Elves - vanilla mechanic
  • Dwarf - Oathgold / 200
  • Empire:
    • Golden Order - Arcane Essays / 100
    • Reikland - Prestige / 500
    • Wissenland - Schematics / 100
    • All remaining Empire factions - Gold / 2000
  • Grand Cathay - Gold / 2000
  • Greenskins Scrap / 50
  • High Elves - Gold / 2000 (Influence not possible)
  • Khorne - Skulls / 500
  • Kislev
    • Daughters of the Forest - Spirit Essence / 100
    • All remaining Kislev factions - Devotion - vanilla
  • Lizardmen
    • Cult of Sotek - Sacrificial Offerings / 100
    • All remaining Lizardmen factions - Gold / 2000
  • Norsca - Gold / 2000
  • Nurgle - vanilla mechanic
  • Ogre Kingdoms - Gold / 2000
  • Skaven - Food / 20
  • Slaanesh - Devotees / 100
  • Tomb Kings - Canopic Jars / 100
  • Tzeentch - Grimoires / 100
  • Vampire Coast - Infamy / 100
  • Vampire Counts - Blood Kiss / 1
  • Warriors of Chaos - Souls / 200
  • Wood Elves - Gold / 2000


Many thanks to ModDB for featuring this mod in "Honourable Mentions" in:



chopchop chop chop workshop slave mechanic building expansion expanded extra
106 Comments
ChopChop  [author] 23 Sep @ 10:46pm 
no
KneeZahm 23 Sep @ 7:03pm 
hi does the ai use this?
ChopChop  [author] 13 Sep @ 12:24pm 
hi have you looked on the workshop? im sure theres a mod like this you asked already made
gorilla_cenk_93 13 Sep @ 12:13pm 
helo cann you make a slower version of construction ? :D
ChopChop  [author] 17 Aug @ 11:50am 
This mod also introduce a new custom resource that you can use to rush construction friend:

Prayers of the North - Unit Upgrades for Kislev
ChopChop  [author] 17 Aug @ 10:34am 
Thank you :WH3_clasp: Please read my last comment. Faction has now built in mechanic, however i am considering adding back all Kislev apart from Ostankya but with gold
Strsljen 17 Aug @ 10:25am 
It appears that in Kislev faction only Mother Ostankya works for me, everyone else is not. Am i missing something or it should be like that? :D Btw the mod is awesome, great work!
ChopChop  [author] 10 Aug @ 7:56am 
MOD UPDATED :steamthumbsup:
- removed Kislev Devotion as race now has the mechanic built in vanilla

@Vékell the Shape-Shifting Sorry not to my knowledge
jimmymenNL 10 Aug @ 7:01am 
wit hthe lasted update it is for me not working anymore, Does it work for anybody else? if not hope it will them be updated soon
Vékell the Shape-Shifting 13 May @ 1:39am 
Is it possible to remove the sound of a pig during construction?