Total War: WARHAMMER III

Total War: WARHAMMER III

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Expanded Building Overhaul
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Tags: mod
File Size
Posted
Updated
580.416 KB
15 Oct, 2024 @ 1:02pm
23 Sep @ 2:15pm
25 Change Notes ( view )

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Expanded Building Overhaul

In 10 collections by ChopChop
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Description

This mod requires enabled MIXER & start of new campaign. ➡


This mod contains additional building slots for major & minor cities, bastion, fort & gate, additional tweaks to allied recruitment & it's building "allied outpost", with 2 new passive abilities for defenders of a siege + extra building UI tweaks (gui / ui: Graphical / User Interface).


DETAILED LIST OF ALL FEATURES OF THE MOD:
  1. Buildings Slots Extended (supported mods HERE)
  2. Military & Defensive Alliance
    • Allied recruitment:
      • Max allied units per army 4 -> 8
      • Max Ogre mercenaries per army 4 -> 8
      • Favour per turn 2 -> 5
      • Max favour 100 -> 200
      • Allies will not break the alliance when not joining the wars
    • Allied outposts:
      • Construction time: 1 turn each tier
      • Construction cost: 1000 each tier
  3. City defence rework
    • Siege defender buff (player + AI)
      • Units defending siege get effect "Defend the lands!"
        +5 melee defence / +7 leadership
      • Units on walls get effect "Defend the walls!"
        +5 melee defence / +12 leadership
  4. Re-arrangement of vanilla building chains for compatibility wth my other mods.





MOD COMPATIBLE WITH: Better Alliance by BAGHolder

THANK YOU FOR TRANSLATIONS: 한국어 번역 모드 by min985


[streamelements.com][patreon.com][discord.gg]
252 Comments
ChopChop  [author] 3 Oct @ 4:36am 
Thank you :WH3_clasp:
Davic Civlor 1 Oct @ 4:23pm 
Yo ChopChop, you are a legend for pumping out these up to date building slot mods!
ChopChop  [author] 29 Sep @ 3:47am 
NEW COMPATIBILITY UI MOD :steamthis:
[UI] Builder: 3 Rows Settlement & Foreign Slots
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3576835384
ChopChop  [author] 25 Sep @ 8:51am 
You're welcome. Shoutout to my buddy Myxameno though that already did all the work. Just have to use the standalone versions he already released in the past, avoid his undercity/cult/etc slot mods and you will be ok. There is a new released Undercity BSE mod reupload by Glospey (also my buddy) that works. Good luck :steamthumbsup:
EzUNreal 25 Sep @ 8:43am 
Ahh I see your comments now, I'll try it. Much appreciated man. Your comments are overrun by later bug reports under that page. Hope more people can see your solutions
ChopChop  [author] 25 Sep @ 8:34am 
@EzUNreal Holdup man, I dont defensive, im asking you a question same as you did + gave you super descriptive answer to your question + solutions dude. If you'd read the comments of this mod you linked youd know i already extensively described how to use all BSE mods by Myxameno half a year ago. Just go to page no 8 of the comments under that mod and your problems will be solved (in short: dont use the BSE main mod you linked - use standalone "major city only" + "standalone minor city only" and you will have the same result as you exactly want.

Building Slots Extended (Major Settlements Only)
Building Slots Extended (Minor Settlements Only)
EzUNreal 25 Sep @ 8:24am 
What I was describing was the very original BSE mod https://gtm.steamproxy.vip/workshop/filedetails/?id=2870464661
It's outdated and someone reporting bugs, so I'm looking for an alternative. It's fine if you don't take request, no need to get defensive
ChopChop  [author] 25 Sep @ 8:22am 
Also: no, not possible. Not all single-city provinces are treated as "special" city therefore its impossible to give them unique number of slots different from normal province capital. There is a variety of mods that support this mod ranging from 12 to 18 major slots + another 20 extra building slots mods on steam workshop. If you cannot find a mod among this all that will suit your specific preference of number of slots - its time for you to download RPFM and make your own new mod that will 100% satisfy your needs :steamthumbsup:
EzUNreal 25 Sep @ 8:22am 
No issue but since it's not a hard requirement, some people may choose not to use it for personal preference.
ChopChop  [author] 25 Sep @ 8:12am 
And what is the issue with 3 Row of Building Slots mod?