Total War: WARHAMMER III

Total War: WARHAMMER III

113 ratings
Building Slots Extended - Bastions, Forts & Gates - 12 Slots
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Tags: mod
File Size
Posted
Updated
404.331 KB
1 Nov, 2024 @ 5:55pm
10 Oct @ 6:03am
8 Change Notes ( view )

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Building Slots Extended - Bastions, Forts & Gates - 12 Slots

In 9 collections by ChopChop
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Description

This mod unlocks 12 building slots in all bastions, forts & gates. Requires MIXER.
It requires start of new campaign and contains following additional building slots progression:
  • Tier 1: City slot +2
  • Tier 2: City slot +4
  • Tier 3: City slot +6
  • Tier 4: City slot +8
  • Tier 5: City slot +11


Many thanks to Mixu for unlocking the slots in MIXER with the update 5.3!


chopchop workshop bse chop chop extra additional more city town slot expanded expansion
60 Comments
ChopChop  [author] 10 Oct @ 6:04am 
MOD UPDATE :steamthis:
Added extra slots to
Warriors of Chaos fort
Daemon of Chaos fort
ChopChop  [author] 29 Sep @ 3:51am 
NEW COMPATIBILITY UI MOD :steamthis:
[UI] Builder: 3 Rows Settlement & Foreign Slots
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3576835384
ChopChop  [author] 11 Sep @ 4:09am 
not really
TekStyler 11 Sep @ 3:41am 
possible to add "swap building" option? So we can change a building into another one of the same tier instead of destroy and rebuild?
ChopChop  [author] 28 Aug @ 2:36am 
This mod only add slots.
If i would add any buildings to custom factions - that would be via my other mod Additional Buildings: Bastion Fort & Gate, but im currently not interested as im working on other mods. Maybe in the future i will get there :steamthumbsup:
-Rune- 27 Aug @ 7:39pm 
Is there a submod for Albion etc? Doesn't seem to work for them at all, not able to build anything.
ChopChop  [author] 9 Aug @ 2:43pm 
MOD UPDATED :steamthumbsup:

@CaptainKampfkeks Not sure if the mod you found the comment on is updated but the BSE mod used to break Dwarf Deeps, Unusual Locations and all sorts of undercities/cults etc. i explained there which modules are broken and which not to use :)
CaptainKampfkeks 29 Jul @ 12:48pm 
I found your comment on BSE, but how is it broken exactly? In my rudimentary testing right now, it seems to work in conjuncture with the fort mods.
What doesn't seem to work is the patch for 3 rows of building slots. Should your mods work with that one, or would it be feasable for you make a compatch?
ToothDooD 17 Apr @ 11:21am 
@human72 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3357512115 this mod is pretty much required to add the buildings
ToothDooD 17 Apr @ 11:19am 
@human72 this mod allows you to put any building you would be able to put in a city in the forts. In lore the forts (at least the ones in the empire) were like actual towns so it's relatively lore firendly.