X4: Foundations

X4: Foundations

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Items (94)
Neuro-Sama VoicePack
Created by 虚引力子
Compatible with version 8.0 Change the computer voice on board and the broadcasting within the space station to Neuro sama. In theory, this mod will not encounter errors with version updates, but will only lack the voice of new spacecraft and space station...
KizunaAkari_VoiceChange
Created by Hishiai
The computer voice on board is changed to Akari Kizuna (A.I. VOICE). Also, the station announcements change to Tunose Kotone (A.I.VOICE). Use of this mod conforms to the guidelines for A.I.VOICE Akari Kizuna and A.I.VOICE Tunose Kotone. Guideline URL Akari...
Kohinata Hibiki(小日向 響)Voice Pack
Created by popner
Kohinata Hibiki(小日向 響)Voice Pack This voice pack is created by using Microsoft TTS (ja-JP-NanamiNeural) to convert the transcripts to audios, then use so-vits-svc to convert the audios into Kohinata Hibiki's voice. Credits: so-vits-svc so-vits-svc-4.0-mode...
沉浸式舰船命名汉化不包含玩家
Created by 步南
为游戏中的所有ai舰船随机分配中文名称,不会给玩家舰船命名方便玩家自己分类舰船同时也给游戏世界添加了色彩和代入感 本mod从n网大佬Buckey5656的Immersive Ship Names模组汉化而来他的mod链接https://www.nexusmods.com/x4foundations/mods/1580 非常感谢他的贡献,我才可以发布这个mod 我的作品还有给玩家和ai舰船命名的mod按照自己需求使用 注意如果游玩旧档只有船厂新造出来的船才会赋予名字,开启新档时全部ai都会赋予名字 已经修复了...
沉浸式舰船名字
Created by 步南
为游戏中的所有舰艇随机分配中文名称 这个mod来自n网bossBuckey5656的中文版沉浸式船名mod,如果你想订阅英文版,https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3401681809&searchtext=ship 原作者的 nexusmods 链接 https://www.nexusmods.com/x4foundations/mods/1580 非常感谢他的贡献,让我可以发布这个模组 这个模组给游戏中每个派系的船只赋予了不同的独...
地球人姓名中国化
Created by 步南
修正游戏中地球人派系NPC姓名显示顺序,将'名 姓'改为正确的'姓 名'顺序,并将所有姓名替换为中国元素的姓名 我已经受够了原版的不同文化组成的名字 (李 约翰)所以我将TER的npc名字换成了中国文化名字,同时将姓名颠倒了过来 因为原版代码原因我目前没有了解到怎么把其他文化也一起加入进来。 现在发现的问题:招募陆战队数量过多时还是会有原版的名字...
No travel bubble effect!
Created by CODE
Mod for Beta version 8.0 No travel bubble effect! Support my work: donationalerts...
Camera fix
Created by CODE
This mod from my Global Balance Overhaul (GBO) locks the camera on S, M, L and XL class ships, preventing its unwanted movement. Support my work: donationalerts...
Diplomacy Plus
Created by CODE
Mod for Beta version 8.0 At the request of my comrades, I have created a simple mod that reduces the order execution time by half, thus accelerating the process of mastering the new diplomacy mechanics. Support my work: donationalerts...
Chill Turrets (Fixed Version) 智能炮台 修复版本
Created by Mantxi
Mod 简介 ✅ 原Mod功能概述: 本模组最初由 Chillmatica 制作,旨在优化《Starsector》中舰船炮塔的自动攻击逻辑,并且通过自动设定炮塔攻击目标的功能,减去了很多繁复的手动操作。 大型炮塔 默认只攻击 主力舰类目标 中型炮塔 默认优先 防御导弹 自动目标优先级系统: 中型炮塔:导弹 → 战斗机 → 地雷 → 其他 大型炮塔:敌方大型炮塔 → 引擎 → 子系统 → 船体 支持舰船互相防御导弹 需要 SirNukes Mod API 🔧 我的修复内容: 由于原mod在7.0+版本中已失效...
AI Trade
Created by sgtspock
AI Trade Drastically reduces trade idle times for all traders. This includes both AI Faction and Player traders. In effect, this helps traders "idle" less and trade more. My Github contains some other helpful stuff: My personal ReShade preset A curated lis...
AI Imitate
Created by sgtspock
AI Imitate Player tugs and miners operate similarly to the AI: Player tugs quit towing when fleeing. (Credit to Phipsz) Player miners eject unsellable cargo. My Github contains some other helpful stuff: My personal ReShade preset A curated list of mods Use...
AI Xenon Miners
Created by sgtspock
AI Xenon Miners Xenon miners will always flee instead of fight. My Github contains some other helpful stuff: My personal ReShade preset A curated list of mods Useful links Tips & tricks Vanilla weapons guide ...
All of Unknown Space
Created by sgtspock
All of Unknown Space This is a cheat! At the beginning of the game, all of space is made known to the player. The player knows all sectors and stations. This does NOT give satellite coverage. My Github contains some other helpful stuff: My personal ReShade...
S/M class boron repair laser
Created by error name
Adds a repair laser for S/M-class boron ships. repairs ship and station hull at a rate of +75MJ/sec(M) +50MJ(S). Saves made after enabling this mod are still loadable without the mod, all your repair laser weapons will be replaced by empty slots. Weapon an...
M class ship repair laser
Created by error name
Adds a repair laser for M-class ships. repairs ship and station hull at a rate of +75MJ/sec. Requested by: Laserak#4802 on discord Saves made after enabling this mod are still loadable without the mod, all your repair laser weapons will be replaced by empt...
S class ship repair laser
Created by error name
Adds a repair laser for S-class ships. repairs ship and station hull at a rate of +50MJ/sec. Saves made after enabling this mod are still loadable without the mod, all your repair laser weapons will be replaced by empty slots. Weapon and blueprint can be a...
Emporos Freighter VRO
Created by Evangeline
VRO update for the Emporos Freighter...
Emporos class freighter
Created by Evangeline
Emporos class freighter Regarded as a pre-shutdown relic, the Emporos class freighter is one of those designs that remains too useful to be scrapped. Modular, reliable and tough as nails this ship remains the commercial backbone of the Federation and its m...
Rook fighter VRO
Created by Evangeline
VRO update for the Rook fighter...
Rook class heavy fighter
Created by Evangeline
Rook class heavy fighter The Rook class heavy fighter was developed for the Ministry of Finance after the Avarice gates reconnected. Plagued by frequent pirate raids into Teladi territory, the Ministry quickly realized its current fighter designs were not ...
Charon Freighter VRO
Created by Evangeline
VRO update for the Charon super freighter...
Charon class super freighter
Created by Evangeline
Charon class super freighter After the re-opening of the jump gate network many factions sought to reconnect with their lost sectors and restart commercial activities, this caused a lot of ancient freighter designs to be put back into service, many well pa...
Logistics Optimization
Created by Vectorial1024
Various adjustments to improve vanilla trader efficiency, all bundled into the same mod. This should help with setting up logistics networks and reduce the need for custom trading scripts (e.g. TaterTrade, the Mules, etc.). Perfectly save-compatible: remov...
Remote Access to Safe Deposit Storage and Pilot's Inventories
Created by Chem O`Dun
In game, the player can access the Safe Deposit Storage only when he is in appropriate room of the Headquarters. But in parallel, the Player can research the individual Teleportation technology, which allows to teleport to HQ from any place in the game uni...
X3 ATF/USC Ship Pack (VRO)
THIS MOD IS STANDALONE. DO NOT USE THE NON-VRO VERSION WITH THIS! A collection of X3 Terran ships that I've ported to X4 >>Non-VRO version here<< >>Nexus version here<< ============== Update 1.60 (READ ME FIRST) ============== All the ships have been updat...
Minor Factions Extended
Created by Luca
Requirements: - Ship Variation Expansion when using VRO also - Ship Variation Expansion (VRO Balance) Description: This mod adds more jobs and wharfs/shipyards to the Scaleplate Pact, Hatikvah Trade League, Yaki and Alliance of the Word. The factions will ...
Weapon Variation Expansion VRO
Created by EagleDelta
This is a VRO Patch for Luca's Weapon Variation Expansion mod. This patch has been balanced around both the Variety and Rebalance Overhaul mod and the Weapon Pack mod to better fit into the weapon design for VRO. Source: https://codeberg.org/dhollinger/x4_...
Weapon Variation Expansion
Created by Luca
Description: WVE adds several new turrets & weapons to your game. Some are specific to certain races, others are available to all factions. All new items require adequate licences to be bought. The mod is made to be used in conjuction with SCO, though can ...
Ship Variation Expansion VRO
Created by EagleDelta
Description: This Mod is the VRO compatible version of Luca's Ship Variation Expansion mod found below. Special thanks to all the work that Luca did creating the original mod. Please read below to see some of the changes from the original mod to better fit...
Ship Variation Expansion
Created by Luca
Description: SVE aims to add lore friendly ships to the game. The ships are made with the factions artstyles in mind and should fit in the game seamlessly. All ships are added to shipyards of their respective factions and require permits depending on their...
Split Anaconda Battleship VRO
Split Battleship Anaconda class V7.6 VRO Version Thanks to hurepoix and shuulleech Orginal VRO No fresh game needed, and it dont lock save if removed. She is rather cheap, fairly armed but is a poor in manuevers. I added the split xl battleship internal sh...
Nova MK2 fighter VRO
Created by Evangeline
VRO update for the Nova MK2 fighter Requires VRO, obviously....
Nova MK2 fighter
Created by Evangeline
Nova MK2 fighter I always thought the X4 Nova fighter for the argon looked ugly, its basically a tube with two bricks with engines attached to it for wings. So i made a simple kitbash, combining the two small landing wings from the default nova with the de...
Jager Corvette VRO
Created by Evangeline
VRO update for the Jager Corvette...
Jager Class Gunboat Corvette
Created by Evangeline
Jager class gunboat corvette Quickly after the jump gates re-opened, the Vigor syndicate which had otherwise retained a firm stronghold onto its limited assets realized it needed to increase its fleets firepower if it was to survive the coming changes. Be ...
Rackham Corvette VRO
Created by Evangeline
VRO update for the Rackham Corvette...
Rackham class missile corvette
Created by Evangeline
Rackham class missile corvette After the Vigor Syndicate designed the Jager their engineers continued to revise and Experiment on the Baldur class hull, While the Jager was great for defending the Syndicate's most important assets and large vessels, it lac...
Baldur Transporter VRO
Created by Evangeline
VRO update for the Baldur Transporter...
Baldur Class Transporter
Created by Evangeline
Baldur class transporter After the reconnection of the Avarice jump gates the Riptide Rakers salvagers found themselves in a predicament, relying on their small fleet of scrap-part Raleigh couriers and a handful of old Teladi and Argon transport vessels no...
Teladi Kea Restored VRO
Created by Axeface
TELADI KEA RESTORED VRO While finishing my Teladi Kea model a few people requested that the old version remain in the game. This mod restores the old version of my Teladi Kea splitting the versions into Sentinel and Vanguard variants. Sentinel sold by Mini...
Teladi Kea VRO
Created by Axeface
Updated for 6.0 and latest VRO TELADI KEA CORVETTE VRO EDITION For Variety and Rebalance Overhaul users! Original version of the Teladi Kea is available here (not required, dont install together). Adds a corvette to the Teladi lineup, the Kea. Sold at Tela...
Neutral Engine Tints
Created by Axeface
Neutral Engine Tints (6.0 compatible). This mod changes the Blue, Green, Pink and Red tints of the Argon, Teladi, Paranid and Split engine components to neutral grey tones in an attempt to make them fit better with the large number of paintjobs in the game...
Vibrant Engine Plumes
Created by Axeface
Vibrant Engine Plumes Engine plumes in vanilla X4 are very bright and at full thrust tend to look similar and de-saturated. VEP replaces vanilla engine plume meshes and glow textures for a deeper and more colourful look. Terran engines remain almost white,...
Sensible Wars
Created by Treybor
Updates the factions to include some more sensible wars from the start of the game Zyarth is now at war with both Hatikvah and the Godrealm of the Paranid Holy Order of the Pontifex is now at war with Segaris Pioneers, Terrans and Hatikvah by default Works...
Station Advertisements and News Tickers Replacement
Created by contactnovuspc
UPDATED: Updated the tickers image quality. Less pixelated scrolling texts. I found a mod on nexus that replaces the original advertisements on the digital displays around stations. I thought it was a cool idea so I decided to do my own version. Took a ste...
ATF Valkyrie VRO Balance
Created by EagleDelta
This mod is a patch fo ArgonMatt's ATF Valkyrie Frigate that adds VRO balance. This simply tunes the ship's hull and physics while adding an Internal Shield Generator. Original Mod: ArgonMatt's ATF Valkyrie Nexus Mods Version: https://www.nexusmods.com/x4f...
ArgonMatt's ATF Valkyrie - L Frigate - 6.0+ COMPATIBLE
Created by Argon_Matt
L Frigate for the Terran ATF (Same unlocking requirements as the Syn and Asgard, must be built by player.) To install the mod, simply hit the green 'Subscribe' button. If you enjoy the mod, please leave a positive rating. (thumbs up) It helps the mod reach...
ArgonMatt's Split Tiger - XL Battleship (VRO) - 6.0 COMPATIBLE
Created by Argon_Matt
XL battleship for the Zyarth Patriachy / Curbs Available for purchase from the shipyard in Zyarth's Dominion. To install the mod, simply hit the green 'Subscribe' button. If you enjoy the mod, please leave a positive rating. (thumbs up) It helps the mod re...
Hidden/Unused Terran Station Modules
Enables the player to construct the Terran trade station-exclusive container and liquid storage, and the Terran HQ 1-Dock Pier...
Modernized Timelines Terran Ships
Changes the Sapporo bridge consoles to use the Terran variant and updates the S/M ships to use the modern chair. Compatible with mods that change their stats, weapons, etc. Requires the Cradle of Humanity DLC....
Terran Accelerators
COMPATIBLE WITH 6.00 AND BEYOND Replaces the Sol accelerators with the unused Terran accelerators >>|| READ ME FIRST ||<< >>|| READ ME FIRST ||<< The mod will only work for NEW GAMES due to how it was implemented. Saves that did not have the mod previously...
MapColors
Created by FAIL! Chapi
Changes the Color of Shipsnames, Stations, Borders and other Stuff on the Holomap. - Support for Split Vendetta no more white Zyarth Patriarchy or Free Familys Names - The Jumpgate Color is Blue - The Highway Entry and Exit Point Color / Entry(Green) Exit(...
DeadAir Fill
Created by DeadAirRT
DeadAir Fill Removes/Adds cargo from tradestations/shipyards/wharfs/equipment docks at set intervals - Keeps wares between 5% and 95% at tradestations(TS) - Keeps wares between 5% and 100% at Shipyard/Wharf/Equipdock - Rewards random L/XL ship with a shipm...
DeadAir Dynamic Wars
Created by DeadAirRT
DeadAir Dynamic Wars Scripted events at set intervals that change relations between two AI factions. The stronger a faction is, the more enemies it will likely have. The weaker a faction is, the more friends it will likely have. As of v1.36 you can select ...
No repair drones in battle
Created by thelich
Repair drones will not be deployed if ship was attacked in last 10 sec. If ship is attacked, while drones are deployed, they will be withdrawn. This should help drones to not be shot during heavy battles. Note - if you are on a ship, drones are not withdra...
Remove Player Centric Builders
Created by Treybor
Removes Player Centric Builders Most empires have builders that do absolutely nothing other then wait for a player to request it and this completely removes them This can help declutter the map of XL ships that are for all intents and purposes, do absolute...
NPC deploy tweaks
Created by Schwarzemona
This mod increases the number of deployable objects (such as mines and laser towers) placed by NPC "Deploy Static Defence" ships (such as the "Combat Engineer" or "Saboteur") and adjusts their resupply of mines and laser towers. In the vanilla game, these ...
NPC invasion tweaks
Created by Schwarzemona
This mod tweaks NPC to accumulate more forces before invading. It increases the required strength of allies relative to the enemy's strength and makes invasions more cautious. If the target sector is unowned, the invasion will begin even without the requir...
Fleet Follow tweaks
Created by Schwarzemona
This mod tweaks the order "Follow Commander" for fleets. In vanilla, the "Follow Commander" order uses the same script as "Follow Ship". As a result, ships simply follow behind the commander without forming a formation. With this mod, ships that "Follow Co...
Narrow distance of formation
Created by Schwarzemona
This mod narrows the formation distance. Additionally, skill values are added as prefixes, and the list is sorted by ascending required skill....
Hatikvah use Shuyaku
Created by Schwarzemona
Encyclopedia says, "The Shuyaku also marks the Hatikvah Free League's first contribution to the Argon merchant fleet, meant as an offering of good will to both the Federation and the Republic, to show that the Free League was also taking the rebuilding eff...
Pirate tweaks
Created by Schwarzemona
This mod tweaks pirates to be produced at shipyards and wharfs, and allows Duke's Buccaneers to use civilian ships. Adjusted so that pirates ship are produced at shipyards and wharfs. Added ship production capabilities to pirate bases (effective in new gam...
tradestation tweaks
Created by Schwarzemona
This mod tweaks the types of wares handled by each trading station. In the vanilla game, trading stations did not handle intermediary wares, but this mod adjusts them to do so. The trading station in Hatikvah now handles only the following wares (It is mea...
Module Limit Expansion
Created by Schwarzemona
This mod increases the module limit for NPC stations. When starting a new game, each station will have more modules, reducing the total number of stations and improving game performance. If introduced mid-game, the new module limit will be applied when NPC...
Tweak NPC Faction Economic Thresholds
Created by Schwarzemona
Tweaks the NPC factions' economic thresholds and improves AI behavior to make economic activity more dynamic. If ware production is insufficient, NPC station construction and expansion will become more active. When constructing a station, the AI will first...
Weapon Pack
Created by KungFury
Adds several new weapons to the game. The weapons are NOT balanced to vanilla balancing. It is more balanced towards VRO. All have unique sounds but use existing turret models. Patreon support: If you like my work and if you want to support me on Patreon :...
X4 Fire and Smoke
Created by KungFury
Compatible to all versions of X4 and all DLCs. Savegame compatible. This mod is also compatible to other mods as long as they dont change explosions (I think there exists no other mod that does this right now in 2020 so every mod works). This mod introduce...
Chill Tweaks
Created by Chillmatica
Various vanilla game tweaks that I've added for myself while developing the other mods. This one likely won't be for everyone and there's no options so take it or leave it, or crack it open and delete what you don't want. Much travel drive tweaks: Fighters...
Chill Explosions
Created by Chillmatica
Checked working fine in 7.0. Adds various (better?) ship and station explosion effects. To my tastes anyways. Visual changes only. See videos for examples. Works fine together with the X4 Fire & Smoke mod....
War Pact
Created by Chillmatica
UPDATE FOR 7.0+: Make sure to update SirNukes Mod API to the latest version for 7.0 Overview: Like many people, I tend to choose an NPC faction at game start to ally with. This mod goes a step further and will sync your reputation with your chosen ally. Th...
Missile Visual Overhaul
Created by Evangeline
Missile Visual Overhaul I was never satisfied with the vanilla game's missile trail effects, which was just a bland blue trail, and sometimes difficult to see..... so i went and tried to make a new effect and replace the default game's missile trail, and t...
More Ship Rooms
Created by Derinzed
NOTICE: This mod is mainly maintained from Nexus Mods. Update for version 6.0 of the game is planned. Adds more rooms to XL and L combat ships! This mod will add 5 new interior rooms to the L and XL combat ships (2.0 includes civilian ships). The rooms are...
No Fog
Created by aladinaleks
Removes all fog from the game. Fog (haze) in sectors, not on the map. Tested on version 5x/6x/7x - new game - run the save file. No problems. Support DLC: COH/SV/TOA/KE The mod can be used in any game, whether you have DLC or not. =========================...
Buyable Seminars (small stock)
Created by lalala
If you want a large stock of seminars, check out: Buyable Seminars (large stock) Annoyed how slow pilots and managers train? Traders at traders corner will now sell manager and pilot seminars of all levels. Trader: 1-3x basic, 0-2x advanced. Trader pirate:...
Equipment Modifications Redone
Created by SkyWølf
Works with 7.5! Description Are you tired of rerolling your weapon modification for the hundredth time just to get a decent roll? Do you think that gear with random stats belongs in looter shooters but not your beloved X-Universe? Then I might got just the...
Zyarth's Dominion Accelerator
Created by Treybor
Adds an accelerator in Zyarth's Dominion Connects Zyarth's Dominion IV and I Zyarth's Dominion IV is the Splits main shipbuilding sector and can use more interconnection, also changes some traffic patterns for faster access. Compatible with most mods as lo...
Heretic's End FactionLogic
Created by Treybor
Adds Factionlogic to Heretic's End Factions can claim Heretic's End. Compatible with all mods. Can be added/Removed but you will need to deal with new tenants on your own. *You will miss out on the email for occupying Heretic's End yourself. Has no impact ...
Boneyard FactionLogic
Created by Treybor
Adds Factionlogic to the Boneyard Factions can claim the Boneyard. Compatible with all mods. Can be added/removed mid-save but you'll need to deal with the new tenants on your own. *Fully Tested. Takes a long time for them to claim the system. Took nearly ...
Silent Witness FactionLogic
Created by Treybor
Adds Factionlogic to the unclaimed Silent Witness Sectors and will allow any AI with connecting borders to colonize them This mod is nothing more then 2 lines of code Some other mods do the same thing but are usually accompanied with other changes, this is...
Nopileos' Fortune FactionLogic
Created by Treybor
Adds Factionlogic to the unclaimed Nopileos' Fortune Sectors and will allow bordering AI to colonize them New inhabitants may attempt to evict SCA stations, Teladi are neutral with them but their Police Faction of the Ministry of Finance definitely wants t...
Data Vault Logbook
Created by DN3
Data Vault Logbook(All Vaults) Creates Nav beacons in close proximity to every Data Vault within the galaxy. All credits go to Jamesdhunter for the original incarnation on Nexus Mods A simple mod that will create a nav beacon next to every Data vault in th...
No spacesuits
Created by FareMen
Spacesuits will no longer drop from the player's ships. This mod removes the logic of dropping spacesuits from the player's ships....
No Kha'ak
Created by Truditu
Stops Kha'ak hives from (re)spawning. Works mid-game but you will need to destroy the hives that already spawned. Important: This affect Kha'ak HIVES not the smaller outposts. Outposts will keep respawning until the hives that are nearby (max 3 jumps away)...
No New Upkeep Missions
Created by rudi
Prevent upkeep missions from being created. Quick & dirty mod that suppresses creating new upkeep missions in upkeep manager. As far as I can tell, it won't cancel existing upkeep missions. Let me know if you spot any bugs!...
No Police Scans for Player-Owned Ships
Created by rudi
Important: 7.10 hotfix 3 should fix police scan bug. Also, currently I'm not sure if that fix breaks this mod. I recommend removing this mod and seeing how your game proceeds. Police won’t scan ships owned by player. Quick and dirty mod that removes player...
zz1 min modules build time
Created by iseeu0
As the mod name suggest this mod aims make all station modules build in 1 minute. This Mod include Modules from the base game and DLC's Base Game Split Vendetta DLC Cradle of Humanity DLC Tides of Avarice DLC Kingdom End DLC Timelines DLC 1 minute is the m...
Easier SETA Farming
Created by popner
The Singularity Engine Time Accelerator (SETA) is a player inventory item that allows you to activate SETA mode (default key: Shift+4) to accelerate the passage of in-game time. This mod enables you to acquire rare SETA parts (Damaged Singularity Engine an...
Refurbished Terran Ship PS VRO
Created by ath Ps
Note: Due to my current state of health, it is unlikely that I will be able to update or modify any of my mods containing this. -<!>I have done an experimental 6.0 compatible update, but I do not play VRO, so I cannot fully test it. Thus, the ship specs ma...
Ragnarok (VRO)
Ragnarok, aka standalone Super Asgard. VRO version. 32x L turrets, 92x M Turrets, 118M shields, 4XL shields This mod does not modify VRO Asgard and acts as a new ship. Use only with VRO. For vannila version of X4 use my other mod: https://steamcommunity.co...
VRO Assets
Created by shuulleech
Asset files for main VRO mod. YOU NEED MAIN VRO MOD This mod exists because there is a size limit for workshop mods for X4, VRO is now bigger than that limit so it was cut into 2 mods. Main mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=169686...
Variety and Rebalance Overhaul
Created by shuulleech
4.40 released!! Compatible with X4 8.0 Mod requires all current DLCs, except Hyperion DLC (but its supported) MOD NOW REQUIRES ADDITIONAL ASSETS MOD https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3019151303&tscn=1693146694 PLEASE USE DISCORD FOR СO...
Better Target Monitor
Created by SirNukes
Improves the target monitor, with more info and legibility. May be customized through the extension options menu....
SirNukes Mod Support APIs
Created by SirNukes
Collection of APIs for modding support. Components include: Lua Loader API, Time API, Named Pipes API, Hotkey API, Interact Menu API, Simple Menu API. This extension does nothing on its own, but other mods may depend on it. Note: the hotkey api requires an...