RimWorld

RimWorld

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Items (117)
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Android Robot Bodies (Old Textures)
Created by Robfal2
ATTENTION: i have remade this mod for 1.2, with greatly improved sprites, please check it out at this link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2198675900 So now Androids have robot bodies, like actual robots! This is a sub mod for ChJee...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Autoponics
Created by Colonial
Autoponics - Automatic Hydroponics https://imgur.com/4kHKxeV.gif Autoponics adds an advanced hydroponics basin that automatically sows and harvests its crop. Warning: this mod is deprecated and will not support Rimworld versions >1.4. Details: The automati...
AutopsyTable (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of bodloshs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1495723533 - Added Russian translation, by jose - There are now two different autopsies, normal that only gives organs/bionics and no butch...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Call of Cthulhu - Straitjackets [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds straitjackets that disable mental breaks on colonists to prevent them from hurti...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
[WD] Reinforced Doors
Created by Sand Dog
Description: A small content mod which adds stronger versions of Vanilla doors and autodoors. Just some doors. And nothing more. Balance Note: the mod is pretty OP, so I don't recommend to play it. I support it only because some people like it. State: Comp...
[Ry]HD Pawn Textures
Created by Ryflamer
HD Pawn Textures Feature Overview 512x512 resolution pawn head and body textures(default being 128x128) Note If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced. Recommended Mods Graphics Settings Camera+ Compatibilit...
[Ry]Draw a bead
Created by Ryflamer
Scales aiming time with shooting skill, consciousness, sight, and manipulation. The change in scaling in relation to shooting skill is defined as the following 0 Skill - 2.0x 1 Skill - 1.5x 2 Skill - 1.4x 3 Skill - 1.3x 4 Skill - 1.2x 5 Skill - 1.1x 6 Skil...
[MS-I] Brain surgery
Created by мя. Stickie
https://gtm.steamproxy.vip/ugc/946210508597480901/8F6124DF214B6E82F33F4F348C05A68C121CD362/ Brain surgery Description Ever get the feeling your prisoners are causing too much trouble? MS-Industries is here to provide a solution: Brain surgery! ...
[PS] Reconditioning Pod (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Neon1028s mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1588408365 - Added option to set if conditioned should count as bad - Should no longer overwrite vanilla, thanks pinguin! - Added support ...
[KV] RimFridge
Created by KiameV
1.5: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[CP] Vegan Survival Meals
Created by Chicken Plucker
Time to earn those medals by going vegan. https://i.imgur.com/j3iyqvJ.gif https://i.imgur.com/DnH2U2m.png Mod features: - Adds a vegetarian variant of the survival packaged meal - Ingredients are only raw vegetables - Gold medal achievement like Kurt Angle...
[CP] Rimmu-Nation - Weapons
Created by Chicken Plucker
NOTE: This is outdated. Please see the new version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2563507593 It's time to spread freedom in the outer rim. https://i.imgur.com/3y5fTFk.gif The second ammendment arrives in Rimworld, and it shall not ...
[CP] Rimmu-Nation - Security
Created by Chicken Plucker
Impress your visitors with a new stock of Rimmu-Nation turrets and land mines! https://i.imgur.com/hRuaWuv.gif Our selection ranges from briefcase sentry SMGs to modified Anti-Tank mines designed to activate against personnel; That oughtta keep your neighb...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
[CP] Military Furniture
Created by Chicken Plucker
Please read: 1.3 version is here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2563508405 The 1.3 version isn't finished. The 1.3 version doesn't have the same name. The 1.3 version has a lot of items removed including food, black hat station, VR...
[CP] Metal Gear Solid - CQC Takedown
Created by Chicken Plucker
Remember the basics of CQC. Non-lethal takedown of an opponent. https://i.imgur.com/7mxQj2j.gif NOTE: Pawns need to be at least 8 melee to perform a CQC knock-out Features: - Reminds targeted pawns why their CQC is sloppy. - Drops target's consciousness wi...
[CP] Jarhead - Military Sounds
Created by Chicken Plucker
Replaces a few vanilla sound effects with new military themed sound effects. Example of sounds: CommsWindow_Open - comms radio open CommsWindow_Close - comms radio close Urgent Letter Bad Big - air raid horn Death sound - Drum sting End credits song - Sold...
Colony Leadership
Created by Golden Retriever
I DID NOT MAKE THIS MOD: All credit goes to Nandonalt. **Updated for Rimworld 1.1** Rimworld 1.0 release can be downloaded from github https://github.com/DonaldM164/ColonyLeadership/releases/tag/1.1.2 Colony Leadership Mod! Elect specialized leaders with i...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Death Rattle - Comatose
Created by Proximo
This addon to Death Rattle contains new featurs and compatibelity patches for Death Rattle. It requires the installation of Death Rattle as base and extends/changes some functionality as documented below. Created for: - Death Rattle ( https://steamcommunit...
Disable vanilla weapons
Created by The Village Guy
vanilla weapons are disabled (not removed) by increasing their wealth and some other changes. As vanilla weapons are now too expensive for raiders and wanderers, they will not carry them. Unless you get unimaginably big raids.They should also not be for sa...
Drug Response
Created by Pelador
Overview V1.1 Drug response is a QoL tool that allows you to configure AI tools for your colonists to respond to pain and various maladies or conditions. Details The mod is explained with the following PDF: Drugs response notes PDF Note the features added ...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Glass+Lights
Created by Nano
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
Fuse Plus
Created by NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Furnace
Created by Sam_
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures. Good for disposing of many bodies, clothes, pests and prisoners... You will have to be clever with allowed areas, doors and vents, it is very easy to accidentally bur...
Fire Door
Created by Spess Carp
With fire doors you will prevent the spread of fire. They close automatically when fire is nearby. They can be manually opened or closed, but be careful about standing too close since they slam shut with enough speed to make a concussive force! Firefoam re...
Prison Labor
Created by Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
FindAGunDamnIt! (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of AliceTries mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1541795572 - Added setting to select how pawns shall look for a weapon - Added support for Simple Sidearms - Added support for Android Ti...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires Harmony only! Visible Error Logs is strongly recom...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Dubs Skylights Glass+Lights Patch
Created by Maaxar
Patches the skylights in Dubs Skylights mod to use the Glass from NanoCE's Glass+Lights mod, nedops's "Just Glass" mod, or any other mod that adds an object with the defName "Glass". It will also patch the additional skylight sizes added by BJR1984's "Dubs...
[1.0, 1.1] RimCuisine 2 Core
Created by Crustypeanut
Updated for 1.1! Does not include eventual balance pass or functionality with the new Royalty DLC.. yet. RimCuisine 2 for 1.0 Welcome to RimCuisine 2! This mod is focused on adding new crops and food types for your pawns to enjoy while they suffer horribly...
Psychology (unofficial) v1.1-1.6
Created by che_lovek
External 1.5 download with source files This is an unofficial update of The Word-Mule's Psychology mod for Rimworld v1.1. It's a complex overhaul to pawns social interactions, which adds psyche system where each pawns is unique (original 1.0 mod and full l...
[CP] DOOM - Glory Kill Takedown
Created by Chicken Plucker
Rip and tear until it is done. https://i.imgur.com/uvCwptu.png NOTE: Pawns need to be at least 12 melee to perform a glory kill takedown. https://i.imgur.com/UmjNDyP.png https://i.imgur.com/juooP2w.png Features: - Allows your colonists to perform a "Glory ...
[CP] Get to the Chopper!
Created by Chicken Plucker
Adds helicopters for your pawns in the game. "I thought I told you this was a one way trip?" "Looks like it still is." https://i.imgur.com/MvtSBH4.gif NOTE: * LOAD THIS MOD UNDER THE SRTS MOD TO AVOID POSSIBLE ERRORS * IF YOU MERGE TWO OR MORE HELICOPTER C...
[CP] I Need Nourishment! - Slower Malnutrition
Created by Chicken Plucker
This mod extends the time it takes to starve to death to up to 7 days max. (NOTE: Affected by the health condition of the pawn, it won't always be 7 days.) https://i.imgur.com/PK8sB7z.png Mod Features: - Death by starvation will take longer - It works by a...
[Legacy] Grenades Expanded (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Trunkens mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1741117080 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Hospitality
Created by Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have...
Vault Walls and Doors
Created by SickBoyWi
https://i.imgur.com/Mgai4uL.png https://i.imgur.com/2v0SaMc.png Allows you to build a vault. Walls and doors. Embrasures now too! Thanks to TeflonJim for making the embrasure images and configuration. Essentially this mod adds walls, embrasures, and doors ...
The Abyss Above [Drug Module]
Created by EveThePuppy
"Have you ever wondered what's up there, beyond the bright white dots at night? What kind of mysteries, monsters, and treasure lurks just beyond that black curtain? Well wonder no longer. 'The Abyss Above' seeks to answer some of those questions, and adds ...
Tech Raiding [1.1](continued)
Created by velcroboy333
Original Author: Skoots Original Description: This mod adds new analyzers that can be hooked up to a research bench to unlock unique technologies. The idea is to encourage more raiding and getting players to leave their base by adding unique tech rewards. ...
Supreme Melee
Created by ChJees
This mod is there to relieve of the feeling that melee oriented bionic monstrosities are too squishy. By utilizing superhuman reflexes can they now block projectiles and parry melee attacks with their weapons. Even non augmented pawns can take advantage of...
Suppression
Created by YAYO
1.3 version by Mlie https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2559826227 Overview Adds suppression mechanics and it is bad. Causes pawns to become suppressed if they take too much heavy fire. Pawns will make themselves a smaller target, causin...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Immortals
Created by fridgeBaron
Just as a heads up, I have two kid who I am taking care of full time, modding time and energy is very low https://i.imgur.com/OW93Yil.png They are immortal, they have inside them blood of kings. This mod is based on highlander rules although with a few cha...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Internal Armor Plates EPOE
Created by 004GP
Updated to 1.6. Changes include added armor ratings for blunt, sharp and heat (to 1.5 and 1.6 only for now). It took some time but these are finally true armor plates. Note that ratings are currently set to work when using CE and might be to high for non-C...
Jecs Everlasting Apparel [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Apparel worn by characters no longer deteriorate. This lightwieght mod simply disable...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
JetPack
Created by Pelador
Overview V1.1 Provides jet pack capabilities. Details A jet pack can be made (once researched) and Marine power armour can also be made with a jet pack installed as a variant to the standard marine armour. This provides the capability for the pawn/pilot to...
Preemptive Strike (Fork)
Created by Lt. Bob
This a fan updated continuation of Dr.Carl's original mod, with all credit for the idea and original implementation going to him. I have only taken over development of the mod since the RimWorld update to v1.1. Original mod can be found here: - https://ste...
Plasteel Surgery (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Neon1028s https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1569056149 - Added support for modifying BB-bodys, thanks HR-SP! - Chinese translation added, thank you 法师Mage! https://i.postimg.cc/8csH3dWV/...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
No Tremendous saddness with death of prisoner
Created by FlashPoint55
No more madness for dead prisoner. Change 'innocent prisoner died', 'prisoner banished to death'....
[Depricated] Less Arbitrary Surgery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1552455241 - Removed legacy HugsLib requirement 1.4 changed a lot of the surgery system and without a full rewrite of the mod it will override the va...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Medical bay
Created by Gouda quiche
https://i.imgur.com/9Bu9Lem.png https://vignette.wikia.nocookie.net/ftl/images/0/0f/MedbayCircle.png/revision/latest?cb=20150924212116 A medical bay that will tend and regenerate every unit in a room. It will reduce scares and is configurable to sort out p...
Medical IVs
Created by Knight
Description Medical IV's aims to further improve your healthcare quality by adding IV drips (Intraveneous Therapy). So far the mod adds 6 different IVs; a blood transfusion that reduces a colonist's bleed rate, a nutritional drip which pauses an immobile c...
Mercenaries For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/w46hQrt.png WORKS WITH SAVES (Need Faction discovery mod) Hire and rent mercenaries (in modern/futurist or medieval way). All Guard duties and stuff are now available on the Guards For Me mod. Hired merce...
MiningCo. Alert speaker
Created by Rikiki
This mod adds the MiningCo. alert speaker. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153941#msg153941...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
Space Western (Music Pack)
Created by Slav4Life
Adds ~3 hours (75 tracks) of various space western-themed music for RimWorld. For personal use. Song List: Pastebin list Youtube playlist...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
RimCuisine 2: Bottling and Booze Expansion (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Crustypeanuts mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1833592532 - Added a patch that renames the label of Wine if VFE-mod is loaded as it also has a Wine-def. - The 1.3 mod now uses the U...
RimCuisine 2 Meals and Munchies Expansion (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Crustypeanuts mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1833592940 - Added bulk recipes for canned-stuff, lavish and extravagant meals. - The 1.3 mod now uses the Universal Fermenter instead...
RimCities
Created by CeilingYoda
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
MiningCo. DrillTurret
Created by Rikiki
This mod adds the MiningCo. mining turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947...
MiningCo. ForceField
Created by Rikiki
This mod adds the MiningCo. ForceField. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153943...
MiningCo. LaserFence
Created by Rikiki
This mod adds the MiningCo. laser fence. See the forum thread for content/changelog and related mods. https://ludeon.com/forums/index.php?topic=14711.msg153939#msg153942...
MiningCo. MiningHelmet
Created by Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
MiningCo. MMS
Created by Rikiki
This mod adds the MiningCo. mobile mineral sonar. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153939#msg153939...
MiningCo. Projector
Created by Rikiki
This mod adds the MiningCo. spotlight turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153946#msg153946...
Rimefeller PRF Automated Autoclave
Created by Malkav
When PRF Revived added an auto-fermenter for automating the beermaking process, I realized it could be altered into an automated autoclave for automating Rimefeller's process for curing plasteel and composite. auto auto auto auto. auto. ***This mod is no l...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimTaser Reloaded
Created by Survivalmaster
I present, RimTasers: Reloaded! Based on the Rimtaser mod created by Snake, (with permission), I have edited the mod to fix various issues, added both the X26 and X2 Tasers to the game. (X2 has more range and quick cool down to use as opposed to the origin...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
NightVision
Created by drumad
1.0. or: How I Learned to Stop Worrying And Love The Dark Attennn'shun Colonist… You've had your eyeballs removed and replaced by mech-damn machinery, You can spot the mole on my left private cheek through bright red devilstrand pants from a hundred tiles ...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More Lances
Created by battlemage64
Adds several new psychic lances to the game. All can be bought from exotic traders, and all are one-use-only on a single target. -"Taming lance," a lance that tames an animal. They come in different sizes, with different costs and uses. -"Brainwashing lanc...
MiningCo. Spaceship
Created by Rikiki
This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947 PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Factio...
Remote Tech
Created by Symbolic
Remote Tech is a rich content mod focused on remotely detonated explosives. These allow to set up more effective and strategic base defenses, mine for resources, and many other things. Early colonies and tribal settlements will benefit from low-tech makesh...
Reinforced Walls
Created by NECEROS
Adds expensive heavy reinforced walls with exceptional hit points that resist explosive damage (unlike typical walls.) Additionally, you get an embrasure version of the heavy reinforced wall (you can shoot through it, but not walk through it) providing 65%...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
Psychic Awakening
Created by Kentington
Due to the incessant begging of their mortal pets - err, human allies - archotech AIs have developed modifications to the human brain that allow it limited psychic abilities. This power comes at a price, however, and accumulating too much psychic burnout c...
Project RimFactory Revived
Created by zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Sell Prisoner With No Guilt(patch method)
Created by velcroboy333
Forked version of Selling Prisoners With No Guilt. Uses XML Patch method vs. rewriting Vanilla Def Selling prisoners does not make colonists sad unless they are "Kind". Original mod by: GassyTaco https://i.imgur.com/ByrCFk7.png ...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...