Garry's Mod
Day of Defeat: Source Reworked Weapons
46 件のコメント
Hi 8月30日 12時08分 
But what about the regular one? Is it possible to disable that? I dont like the RED
siob  [作成者] 8月30日 5時35分 
The different crosshair is actually caused by hud_quickinfo
Hi 8月23日 18時58分 
:wogball:
Fahobomoclowbia 8月23日 15時45分 
in the screenshots you are using a different crosshair?
Hi 8月21日 20時31分 
Is it possible to add a feature to disable the crosshair?
mackkings 8月13日 12時16分 
and also make it so smoke grenades dont share same ammo with he grenades
mackkings 8月13日 12時15分 
mp40 only has 30 rounds, yet it should have 32
8月5日 13時35分 
good
BloodGardener 7月23日 18時25分 
Awesome!!!
Galunga Gaming 7月21日 18時09分 
other suggested changes:

-Adding scoped-in camera movement like in the game

-Original viewmodel offset/origins

- Adding compatibility with wOS Day of defeat animation extension for better animation accuracy, although this may be harder. I would have done a weapon pack like this myself but i don't know LUA or coding in general
siob  [作成者] 7月21日 10時14分 
Alright, ty
Galunga Gaming 7月21日 10時13分 
sorry if i seemed rude
Galunga Gaming 7月21日 10時12分 
do not worry my friend, everything is good. But authenticity and accuracy is important while porting weapons there's no other pack as good as this one
siob  [作成者] 7月21日 10時04分 
okay, okay. my bad
Galunga Gaming 7月21日 10時03分 
no it's not the sway here is more exaggerated, also when aiming with the m1 and kar98 the sway still applies making it hard to aim (in DOD:S it doesnt apply while aiming)t, another thing to fix is being able to use the bipod on the mgs even while standing still on nothing.

also check my hours in the game before saying that
siob  [作成者] 7月21日 9時55分 
behh, the sway was like this in dod:s
please actually play the game
Galunga Gaming 7月21日 9時52分 
can you reduce the viewbob/sway when moving the crosshair, and also use the original viewmodel origins?
michael 7月12日 20時13分 
um, can i have default crosshair?
Mediumkey 7月10日 2時15分 
v ok turns out you did. all good
Mediumkey 7月10日 2時14分 
do you plan on doing the same with the css mod?
siob  [作成者] 7月4日 12時08分 
Sure
I STAPLE TAPEWORMS ON MY 7月3日 7時10分 
can i port this to ttt (it'd only reupload code with a few changes, nothing else)
SEIN 7月3日 0時49分 
Cool
fredev1 7月2日 5時18分 
вы там чё, совсем axyeли вторую мировую к аниме приплетать?
sideswipe c.o16 7月1日 17時55分 
when i am in third person all the guns look out of place, being to the left making my player model like it´s not holding anything
vee 6月30日 19時05分 
oh oops! my mb
siob  [作成者] 6月30日 19時04分 
I already did that one
vee 6月30日 19時02分 
pretty good :D

any chance for a cs:s weapons rework in the future?
siob  [作成者] 6月30日 7時36分 
Fixed
siob  [作成者] 6月30日 7時33分 
I'll fix it shortly
Appleman 6月30日 7時10分 
well i am moving with the bipod enabled which is strange
VendettaLMAO 6月30日 6時23分 
you shouldnt be able to move with the bipod enabled at all.
siob  [作成者] 6月30日 6時14分 
Uhhh no
Appleman 6月30日 6時12分 
is it normal for me being able to move after mounting the bipod for the mg42 and the 50.cal?
VendettaLMAO 6月29日 16時36分 
ok thanks
siob  [作成者] 6月29日 16時09分 
The original author packed the models and textures
VendettaLMAO 6月29日 16時02分 
like the gun models, the world model and the viewmodel
VendettaLMAO 6月29日 16時01分 
Does this require the game mounted or is the content packed?
siob  [作成者] 6月29日 10時53分 
No?
Mediumkey 6月29日 9時49分 
are the stats also different?
siob  [作成者] 6月29日 6時54分 
I'm only going for weapons that are officially in the game
Mikelov IX 6月28日 11時13分 
custom weapons? like the m3 grease gun or fg42?
Adam 6月28日 7時12分 
horray!
siob  [作成者] 6月27日 11時30分 
Fixed
siob  [作成者] 6月27日 11時26分 
I'll fix it real quick. >_<
GrandpaGaming 6月27日 11時25分 
this addon seems to conflict with smod sweps.
Addon '<color=255,128,0>Fixed SMOD SWEPs (full c-arms)</color>' probably conflicts with addon '<color=255,128,0>Day of Defeat: Source Reworked Weapons</color>' due to both having the following files:

lua/weapons/weapon_mp40.lua