Garry's Mod

Garry's Mod

103 ratings
Day of Defeat: Source Reworked Weapons
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Movie, Roleplay, Realism
File Size
Posted
Updated
63.056 MB
27 Jun @ 10:49am
13 Aug @ 12:38pm
13 Change Notes ( view )

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Day of Defeat: Source Reworked Weapons

In 1 collection by siob
Siobhan's Server Addon Collection (2025)
156 items
Description
A more polished and accurate version of kroko275's weapon pack.

Differences from kroko275's version
- It has CS:S viewbob like in the original game
- Accurate weapon sway (It's 2.6 in the actual game)
- Code fixes
- No ammo limits (thank god)
- Still has c_hands
- No conflicting SFX
- Better grenade velocity
- Changed thirdperson animations for sprinting

Planned Features
- Ability to use the original viewmodels (requires DOD:S)

Credits

kroko275 - Code, weapons, etc
Valve - Everything
46 Comments
Hi 30 Aug @ 12:08pm 
But what about the regular one? Is it possible to disable that? I dont like the RED
siob  [author] 30 Aug @ 5:35am 
The different crosshair is actually caused by hud_quickinfo
Hi 23 Aug @ 6:58pm 
:wogball:
Fahobomoclowbia 23 Aug @ 3:45pm 
in the screenshots you are using a different crosshair?
Hi 21 Aug @ 8:31pm 
Is it possible to add a feature to disable the crosshair?
mackkings 13 Aug @ 12:16pm 
and also make it so smoke grenades dont share same ammo with he grenades
mackkings 13 Aug @ 12:15pm 
mp40 only has 30 rounds, yet it should have 32
5 Aug @ 1:35pm 
good
BloodGardener 23 Jul @ 6:25pm 
Awesome!!!
Galunga Gaming 21 Jul @ 6:09pm 
other suggested changes:

-Adding scoped-in camera movement like in the game

-Original viewmodel offset/origins

- Adding compatibility with wOS Day of defeat animation extension for better animation accuracy, although this may be harder. I would have done a weapon pack like this myself but i don't know LUA or coding in general