XCOM 2
[LW2] XCom Pistols Enhanced Redux
Показані результати 1–8 із 8
Оновлено: 13 квіт. 2017 о 21:31

changelog: 04-13-2017
- Added _bHideClipSizeStat value. Will be true by default for ease of play.
- Added _bInfiniteAmmo value. Will be true by default for ease of play.
- Balanced mobility to -1 value to match default LW2 pistols.

Оновлено: 22 берез. 2017 о 22:02

changelog: 03-22-2017
- Updated LW2 config files to Utility slot.

Оновлено: 13 берез. 2017 о 19:08

- Fixed test flags in LW2 Config files for T5 Coil, Laser and Mag not showing up in weapon list UI. Disabled "_bInfiniteItem" Disabled "_HideIfPurchased".

Оновлено: 12 берез. 2017 о 16:50

changelog: 03-12-2017
- Fixed missing materials for Laser charge effect.

Оновлено: 12 берез. 2017 о 14:56

changelog: 03-12-2017
- Updated Laser anims with missing particle effects.

Оновлено: 12 берез. 2017 о 7:53

changelog: 03-12-2017
- Updated Mobility function.
- Added Mobilty template for each weapon per tier.
- Removed "PistolStandardShot" From Vanilla profiles. Sniper Class maps this
ability for squadie rank and atuo hides it from UI.
- Normalized pistol costs to LW Overhaul defaults.

Оновлено: 9 берез. 2017 о 1:51

changelog: 03-08-2017
- Added "PistolStandardShot" to default seed configs.

Оновлено: 9 берез. 2017 о 0:50

changelog: 03-08-2017
- v1.0 commit