XCOM 2

XCOM 2

[LW2] XCom Pistols Enhanced Redux
Zobrazuje se 1–8 z 8 položek
Aktualizace: 13. dub. 2017 v 21.31

changelog: 04-13-2017
- Added _bHideClipSizeStat value. Will be true by default for ease of play.
- Added _bInfiniteAmmo value. Will be true by default for ease of play.
- Balanced mobility to -1 value to match default LW2 pistols.

Aktualizace: 22. bře. 2017 v 22.02

changelog: 03-22-2017
- Updated LW2 config files to Utility slot.

Aktualizace: 13. bře. 2017 v 19.08

- Fixed test flags in LW2 Config files for T5 Coil, Laser and Mag not showing up in weapon list UI. Disabled "_bInfiniteItem" Disabled "_HideIfPurchased".

Aktualizace: 12. bře. 2017 v 16.50

changelog: 03-12-2017
- Fixed missing materials for Laser charge effect.

Aktualizace: 12. bře. 2017 v 14.56

changelog: 03-12-2017
- Updated Laser anims with missing particle effects.

Aktualizace: 12. bře. 2017 v 7.53

changelog: 03-12-2017
- Updated Mobility function.
- Added Mobilty template for each weapon per tier.
- Removed "PistolStandardShot" From Vanilla profiles. Sniper Class maps this
ability for squadie rank and atuo hides it from UI.
- Normalized pistol costs to LW Overhaul defaults.

Aktualizace: 9. bře. 2017 v 1.51

changelog: 03-08-2017
- Added "PistolStandardShot" to default seed configs.

Aktualizace: 9. bře. 2017 v 0.50

changelog: 03-08-2017
- v1.0 commit