XCOM 2
[LW2] XCom Pistols Enhanced Redux
Näytetään 1–8 / 8
Päivitys: 13.4.2017 klo 21.31

changelog: 04-13-2017
- Added _bHideClipSizeStat value. Will be true by default for ease of play.
- Added _bInfiniteAmmo value. Will be true by default for ease of play.
- Balanced mobility to -1 value to match default LW2 pistols.

Päivitys: 22.3.2017 klo 22.02

changelog: 03-22-2017
- Updated LW2 config files to Utility slot.

Päivitys: 13.3.2017 klo 19.08

- Fixed test flags in LW2 Config files for T5 Coil, Laser and Mag not showing up in weapon list UI. Disabled "_bInfiniteItem" Disabled "_HideIfPurchased".

Päivitys: 12.3.2017 klo 16.50

changelog: 03-12-2017
- Fixed missing materials for Laser charge effect.

Päivitys: 12.3.2017 klo 14.56

changelog: 03-12-2017
- Updated Laser anims with missing particle effects.

Päivitys: 12.3.2017 klo 7.53

changelog: 03-12-2017
- Updated Mobility function.
- Added Mobilty template for each weapon per tier.
- Removed "PistolStandardShot" From Vanilla profiles. Sniper Class maps this
ability for squadie rank and atuo hides it from UI.
- Normalized pistol costs to LW Overhaul defaults.

Päivitys: 9.3.2017 klo 1.51

changelog: 03-08-2017
- Added "PistolStandardShot" to default seed configs.

Päivitys: 9.3.2017 klo 0.50

changelog: 03-08-2017
- v1.0 commit