XCOM 2
[LW2] XCom Pistols Enhanced Redux
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 13 เม.ย. 2017 @ 9: 31pm

changelog: 04-13-2017
- Added _bHideClipSizeStat value. Will be true by default for ease of play.
- Added _bInfiniteAmmo value. Will be true by default for ease of play.
- Balanced mobility to -1 value to match default LW2 pistols.

อัปเดต: 22 มี.ค. 2017 @ 10: 02pm

changelog: 03-22-2017
- Updated LW2 config files to Utility slot.

อัปเดต: 13 มี.ค. 2017 @ 7: 08pm

- Fixed test flags in LW2 Config files for T5 Coil, Laser and Mag not showing up in weapon list UI. Disabled "_bInfiniteItem" Disabled "_HideIfPurchased".

อัปเดต: 12 มี.ค. 2017 @ 4: 50pm

changelog: 03-12-2017
- Fixed missing materials for Laser charge effect.

อัปเดต: 12 มี.ค. 2017 @ 2: 56pm

changelog: 03-12-2017
- Updated Laser anims with missing particle effects.

อัปเดต: 12 มี.ค. 2017 @ 7: 53am

changelog: 03-12-2017
- Updated Mobility function.
- Added Mobilty template for each weapon per tier.
- Removed "PistolStandardShot" From Vanilla profiles. Sniper Class maps this
ability for squadie rank and atuo hides it from UI.
- Normalized pistol costs to LW Overhaul defaults.

อัปเดต: 9 มี.ค. 2017 @ 1: 51am

changelog: 03-08-2017
- Added "PistolStandardShot" to default seed configs.

อัปเดต: 9 มี.ค. 2017 @ 12: 50am

changelog: 03-08-2017
- v1.0 commit