Wallpaper Engine

Wallpaper Engine

Hexagon New
Mostrando 11-20 de 22 aportaciones
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Actualización: 22 ENE 2017 a las 13:49

- Now the sparkles near the lines could be cancelled.

Actualización: 15 ENE 2017 a las 11:10

- Added a checkbox to enable color inversion on pulses.
- Added a combo box to select the light spawning position.
- Rearranged the settings panel.
- The source code is now on GitHub: https://github.com/drelatgithub/HexagonWallpaper. You are welcome to open an issue or fork the project.

Actualización: 12 ENE 2017 a las 10:02

- Bug fix.

Actualización: 12 ENE 2017 a las 9:46

- Added a slide bar so that you could adjust the propagating speed of lights.
- Tiny modifications.

Actualización: 11 ENE 2017 a las 21:17

- Added a slide bar that can be used to adjust the color changing speed.
- Tiny modifications on how hexagons react to strong audio.

Actualización: 11 ENE 2017 a las 20:21

- Added a slide bar that could be used to adjust light decaying speed.

Actualización: 11 ENE 2017 a las 17:21

- Added slide bars so that you could adjust line/dot size, blurring and fading rate.
- Added lined painting method so that hexagons would look much better on high-resolution screens. To avoid CPU overload, a checkbox is added to let you choose between the original dotted painting and the lined painting.
- Other tiny adjustments

Actualización: 10 ENE 2017 a las 18:41

- Tiny adjustments

Actualización: 10 ENE 2017 a las 14:27

- Added sporadic glowing when quiet to avoid dullness.
- Hexagons are more brilliant when the music is strong.
- Added a slide bar that can be used to adjust the size of the hexagons.
- Added a slide bar that can be used to adjust the maximum lines on stage.

Actualización: 9 ENE 2017 a las 23:12

- Hexagons now become audio responsive.