Wallpaper Engine

Wallpaper Engine

Hexagon New
Viser 11-20 af 22 forekomster
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Opdatering: 22. jan. 2017 kl. 13:49

- Now the sparkles near the lines could be cancelled.

Opdatering: 15. jan. 2017 kl. 11:10

- Added a checkbox to enable color inversion on pulses.
- Added a combo box to select the light spawning position.
- Rearranged the settings panel.
- The source code is now on GitHub: https://github.com/drelatgithub/HexagonWallpaper. You are welcome to open an issue or fork the project.

Opdatering: 12. jan. 2017 kl. 10:02

- Bug fix.

Opdatering: 12. jan. 2017 kl. 9:46

- Added a slide bar so that you could adjust the propagating speed of lights.
- Tiny modifications.

Opdatering: 11. jan. 2017 kl. 21:17

- Added a slide bar that can be used to adjust the color changing speed.
- Tiny modifications on how hexagons react to strong audio.

Opdatering: 11. jan. 2017 kl. 20:21

- Added a slide bar that could be used to adjust light decaying speed.

Opdatering: 11. jan. 2017 kl. 17:21

- Added slide bars so that you could adjust line/dot size, blurring and fading rate.
- Added lined painting method so that hexagons would look much better on high-resolution screens. To avoid CPU overload, a checkbox is added to let you choose between the original dotted painting and the lined painting.
- Other tiny adjustments

Opdatering: 10. jan. 2017 kl. 18:41

- Tiny adjustments

Opdatering: 10. jan. 2017 kl. 14:27

- Added sporadic glowing when quiet to avoid dullness.
- Hexagons are more brilliant when the music is strong.
- Added a slide bar that can be used to adjust the size of the hexagons.
- Added a slide bar that can be used to adjust the maximum lines on stage.

Opdatering: 9. jan. 2017 kl. 23:12

- Hexagons now become audio responsive.