Wallpaper Engine

Wallpaper Engine

Hexagon New
22개 중 11~20개 표시 중
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업데이트: 2017년 1월 22일 @ 오후 1시 49분

- Now the sparkles near the lines could be cancelled.

업데이트: 2017년 1월 15일 @ 오전 11시 10분

- Added a checkbox to enable color inversion on pulses.
- Added a combo box to select the light spawning position.
- Rearranged the settings panel.
- The source code is now on GitHub: https://github.com/drelatgithub/HexagonWallpaper. You are welcome to open an issue or fork the project.

업데이트: 2017년 1월 12일 @ 오전 10시 02분

- Bug fix.

업데이트: 2017년 1월 12일 @ 오전 9시 46분

- Added a slide bar so that you could adjust the propagating speed of lights.
- Tiny modifications.

업데이트: 2017년 1월 11일 @ 오후 9시 17분

- Added a slide bar that can be used to adjust the color changing speed.
- Tiny modifications on how hexagons react to strong audio.

업데이트: 2017년 1월 11일 @ 오후 8시 21분

- Added a slide bar that could be used to adjust light decaying speed.

업데이트: 2017년 1월 11일 @ 오후 5시 21분

- Added slide bars so that you could adjust line/dot size, blurring and fading rate.
- Added lined painting method so that hexagons would look much better on high-resolution screens. To avoid CPU overload, a checkbox is added to let you choose between the original dotted painting and the lined painting.
- Other tiny adjustments

업데이트: 2017년 1월 10일 @ 오후 6시 41분

- Tiny adjustments

업데이트: 2017년 1월 10일 @ 오후 2시 27분

- Added sporadic glowing when quiet to avoid dullness.
- Hexagons are more brilliant when the music is strong.
- Added a slide bar that can be used to adjust the size of the hexagons.
- Added a slide bar that can be used to adjust the maximum lines on stage.

업데이트: 2017년 1월 9일 @ 오후 11시 12분

- Hexagons now become audio responsive.