Wallpaper Engine

Wallpaper Engine

Hexagon New
Mostrando 11-20 de 22 aportaciones
< 1  2  3 >
Actualización: 22 ENE 2017 a las 1:49 p. m.

- Now the sparkles near the lines could be cancelled.

Actualización: 15 ENE 2017 a las 11:10 a. m.

- Added a checkbox to enable color inversion on pulses.
- Added a combo box to select the light spawning position.
- Rearranged the settings panel.
- The source code is now on GitHub: https://github.com/drelatgithub/HexagonWallpaper. You are welcome to open an issue or fork the project.

Actualización: 12 ENE 2017 a las 10:02 a. m.

- Bug fix.

Actualización: 12 ENE 2017 a las 9:46 a. m.

- Added a slide bar so that you could adjust the propagating speed of lights.
- Tiny modifications.

Actualización: 11 ENE 2017 a las 9:17 p. m.

- Added a slide bar that can be used to adjust the color changing speed.
- Tiny modifications on how hexagons react to strong audio.

Actualización: 11 ENE 2017 a las 8:21 p. m.

- Added a slide bar that could be used to adjust light decaying speed.

Actualización: 11 ENE 2017 a las 5:21 p. m.

- Added slide bars so that you could adjust line/dot size, blurring and fading rate.
- Added lined painting method so that hexagons would look much better on high-resolution screens. To avoid CPU overload, a checkbox is added to let you choose between the original dotted painting and the lined painting.
- Other tiny adjustments

Actualización: 10 ENE 2017 a las 6:41 p. m.

- Tiny adjustments

Actualización: 10 ENE 2017 a las 2:27 p. m.

- Added sporadic glowing when quiet to avoid dullness.
- Hexagons are more brilliant when the music is strong.
- Added a slide bar that can be used to adjust the size of the hexagons.
- Added a slide bar that can be used to adjust the maximum lines on stage.

Actualización: 9 ENE 2017 a las 11:12 p. m.

- Hexagons now become audio responsive.