Wallpaper Engine

Wallpaper Engine

Hexagon New
Affichage des entrées 11-20 sur 22
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Mis à jour le : 22 janv. 2017 à 13h49

- Now the sparkles near the lines could be cancelled.

Mis à jour le : 15 janv. 2017 à 11h10

- Added a checkbox to enable color inversion on pulses.
- Added a combo box to select the light spawning position.
- Rearranged the settings panel.
- The source code is now on GitHub: https://github.com/drelatgithub/HexagonWallpaper. You are welcome to open an issue or fork the project.

Mis à jour le : 12 janv. 2017 à 10h02

- Bug fix.

Mis à jour le : 12 janv. 2017 à 9h46

- Added a slide bar so that you could adjust the propagating speed of lights.
- Tiny modifications.

Mis à jour le : 11 janv. 2017 à 21h17

- Added a slide bar that can be used to adjust the color changing speed.
- Tiny modifications on how hexagons react to strong audio.

Mis à jour le : 11 janv. 2017 à 20h21

- Added a slide bar that could be used to adjust light decaying speed.

Mis à jour le : 11 janv. 2017 à 17h21

- Added slide bars so that you could adjust line/dot size, blurring and fading rate.
- Added lined painting method so that hexagons would look much better on high-resolution screens. To avoid CPU overload, a checkbox is added to let you choose between the original dotted painting and the lined painting.
- Other tiny adjustments

Mis à jour le : 10 janv. 2017 à 18h41

- Tiny adjustments

Mis à jour le : 10 janv. 2017 à 14h27

- Added sporadic glowing when quiet to avoid dullness.
- Hexagons are more brilliant when the music is strong.
- Added a slide bar that can be used to adjust the size of the hexagons.
- Added a slide bar that can be used to adjust the maximum lines on stage.

Mis à jour le : 9 janv. 2017 à 23h12

- Hexagons now become audio responsive.