Wallpaper Engine
Hexagon New
Показване на 11 — 20 от 22 постъпления
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Обновление: 22 ян. 2017 в 13:49

- Now the sparkles near the lines could be cancelled.

Обновление: 15 ян. 2017 в 11:10

- Added a checkbox to enable color inversion on pulses.
- Added a combo box to select the light spawning position.
- Rearranged the settings panel.
- The source code is now on GitHub: https://github.com/drelatgithub/HexagonWallpaper. You are welcome to open an issue or fork the project.

Обновление: 12 ян. 2017 в 10:02

- Bug fix.

Обновление: 12 ян. 2017 в 9:46

- Added a slide bar so that you could adjust the propagating speed of lights.
- Tiny modifications.

Обновление: 11 ян. 2017 в 21:17

- Added a slide bar that can be used to adjust the color changing speed.
- Tiny modifications on how hexagons react to strong audio.

Обновление: 11 ян. 2017 в 20:21

- Added a slide bar that could be used to adjust light decaying speed.

Обновление: 11 ян. 2017 в 17:21

- Added slide bars so that you could adjust line/dot size, blurring and fading rate.
- Added lined painting method so that hexagons would look much better on high-resolution screens. To avoid CPU overload, a checkbox is added to let you choose between the original dotted painting and the lined painting.
- Other tiny adjustments

Обновление: 10 ян. 2017 в 18:41

- Tiny adjustments

Обновление: 10 ян. 2017 в 14:27

- Added sporadic glowing when quiet to avoid dullness.
- Hexagons are more brilliant when the music is strong.
- Added a slide bar that can be used to adjust the size of the hexagons.
- Added a slide bar that can be used to adjust the maximum lines on stage.

Обновление: 9 ян. 2017 в 23:12

- Hexagons now become audio responsive.