XCOM 2
Legacy SpecOps Combat Knives
63 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 25 Oca 2017 @ 10:58

Reverted CK back to sword category but made the category configurable with LW2_KNIFE_CATEGORY in XComCombatKnifeMod.ini

Güncelleme: 24 Oca 2017 @ 10:15

Added combatknife category to shinobi class templates

Güncelleme: 23 Oca 2017 @ 10:49

Puts Knives into LW 2 'combatknife' category if LW 2 is installed, so Gunners can make use of them.

Güncelleme: 20 Oca 2017 @ 4:59

V2.5 Made Items LW2 Compatible

Güncelleme: 19 Oca 2017 @ 6:38

Some changes in StealthOverhaul

Güncelleme: 18 Ara 2016 @ 7:25

V2.4 New models for all combat knife tiers

Güncelleme: 6 Eyl 2016 @ 16:02

StealthOverhaul fixes: Reset global suspicion at tactical start. Fix alert mechanic.
Made free action for throwing kife configurable in ini.

Güncelleme: 31 Ağu 2016 @ 16:37

Toggle UI on/off in ini
Fix reload makes UI disappear
Fix Suspicion Level not decreasing
Your suspicion level resets to 0 when you kill the last member of a pod and no other enemy saw/sees you this turn (Unconcealed squad members included).

Güncelleme: 30 Ağu 2016 @ 15:25

Güncelleme: 30 Ağu 2016 @ 13:55

V2.3 Introduced Global Suspicion Level and Suspicion UI
Change to Silent Takedown: If you do not melee kill while ST is active your concealment breaks at the end of your turn.