Space Engineers

Space Engineers

Advanced Welding - detaching and reattaching blocks!
Mostrando 11-20 de 23 aportaciones
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Actualización: 1 MAY 2020 a las 1:52 a. m.

- Added a check to prevent detaching of no phys/no standalone blocks.
- Mod cleans up detached blocks with no physics on world load (caused by the lack of the above limit).

Actualización: 16 ABR 2020 a las 2:52 p. m.

- Fixed persistent notifications not updating while they're visible.

Actualización: 24 ENE 2020 a las 5:11 a. m.

- Hopefully fixed inability to merge in certain orientations and conditions.
- Merging now removes all weldpads on both grids to avoid crashes when merging using multiple weldpads.
- Increased notify distance from 10m to 20m.
- Added CTRL as detach mode for grinder, optional alternative to /detach command.

Actualización: 11 MAY 2019 a las 5:23 p. m.

- Fixed /detach not working for MP clients.

Actualización: 10 MAR 2019 a las 8:43 a. m.

- Fixed weldpads not merging.
- Changed grinder detach to require 10% above red line as a threshold for detaching.
- Grinder detaching now makes a sound and nearby players can hear it aswell.
- Improved grinder aimed block accuracy (by using its internal aim info).
- Added particle effects and sound for weld pad merging.
- Added faster grid copy if grid has more than 1000 blocks (but won't be able to copy deformation/skeleton).
- Fixed weldpads detecting other ghost weld pads (held for paste, projected, etc).
- Fixed weldpads ignoring other unrelated weldpads on the grid before merge, it now only ignores the ones that will get destroyed.
- Fixed weldpads failing to do anything if any other mod attached a gamelogic component to the same block type.
- Updated synchronization code.
- Improved overall code, removed old/slow techniques.

Actualización: 10 MAR 2019 a las 8:36 a. m.

(see next one)

Actualización: 17 FEB 2017 a las 12:22 a. m.

- Removed some stable branch conditions.

Actualización: 28 NOV 2016 a las 1:09 a. m.

- Fixed detaching spawning a ghost entity for MP clients.

Actualización: 11 NOV 2016 a las 9:20 p. m.

- Fixed for v01.161.

Actualización: 20 MAR 2016 a las 8:40 p. m.

- Fixed errors on DS regarding SetToolStatus() whenever a weld pad was close to another.