Space Engineers

Space Engineers

Advanced Welding - detaching and reattaching blocks!
Näytetään 11–20 / 23
< 1  2  3 >
Päivitys: 1.5.2020 klo 1.52

- Added a check to prevent detaching of no phys/no standalone blocks.
- Mod cleans up detached blocks with no physics on world load (caused by the lack of the above limit).

Päivitys: 16.4.2020 klo 14.52

- Fixed persistent notifications not updating while they're visible.

Päivitys: 24.1.2020 klo 5.11

- Hopefully fixed inability to merge in certain orientations and conditions.
- Merging now removes all weldpads on both grids to avoid crashes when merging using multiple weldpads.
- Increased notify distance from 10m to 20m.
- Added CTRL as detach mode for grinder, optional alternative to /detach command.

Päivitys: 11.5.2019 klo 17.23

- Fixed /detach not working for MP clients.

Päivitys: 10.3.2019 klo 8.43

- Fixed weldpads not merging.
- Changed grinder detach to require 10% above red line as a threshold for detaching.
- Grinder detaching now makes a sound and nearby players can hear it aswell.
- Improved grinder aimed block accuracy (by using its internal aim info).
- Added particle effects and sound for weld pad merging.
- Added faster grid copy if grid has more than 1000 blocks (but won't be able to copy deformation/skeleton).
- Fixed weldpads detecting other ghost weld pads (held for paste, projected, etc).
- Fixed weldpads ignoring other unrelated weldpads on the grid before merge, it now only ignores the ones that will get destroyed.
- Fixed weldpads failing to do anything if any other mod attached a gamelogic component to the same block type.
- Updated synchronization code.
- Improved overall code, removed old/slow techniques.

Päivitys: 10.3.2019 klo 8.36

(see next one)

Päivitys: 17.2.2017 klo 0.22

- Removed some stable branch conditions.

Päivitys: 28.11.2016 klo 1.09

- Fixed detaching spawning a ghost entity for MP clients.

Päivitys: 11.11.2016 klo 21.20

- Fixed for v01.161.

Päivitys: 20.3.2016 klo 20.40

- Fixed errors on DS regarding SetToolStatus() whenever a weld pad was close to another.