Company of Heroes 2

Company of Heroes 2

AOD (4) Big Day, DDAY
Viser 1–10 av 10 bidrag
Oppdatering: 3. mars 2015 @ 8.18

- Wrecks are cleared in beachhead outpost sectors to avoid cluthering and blocking of units;
- Opened up the entrances as far as I could to avoid too easily blockable entrances;
- Placed a couple of buildings in the mid-field;
- Fixed starting message (now too long though)
- Veterancy received increased to 1.5 for each difficulty, to reward unit preservation and make units more viable into lategame;
- Lowered the armor modifiers for high and extreme difficulty to avoid impossible infantry;
- Lowered damage_received on high and extreme difficulty;
- Lowered received_suppression for extreme difficulty to 0.5, which will make the start tougher;
- Slightly lowered the wave incrementation multiplier from 3.4 to 3.3 for a slight longer gameplay.

Oppdatering: 3. mars 2015 @ 4.07

live version!

Oppdatering: 27. feb. 2015 @ 14.17

Oppdatering: 27. feb. 2015 @ 12.48

Oppdatering: 26. feb. 2015 @ 11.29

Oppdatering: 26. feb. 2015 @ 11.02

Oppdatering: 26. feb. 2015 @ 6.47

Oppdatering: 25. feb. 2015 @ 7.20

Oppdatering: 25. feb. 2015 @ 6.58

Oppdatering: 24. feb. 2015 @ 14.29