Company of Heroes 2

Company of Heroes 2

AOD (4) Big Day, DDAY
Näytetään 1–10 / 10
Päivitys: 3.3.2015 klo 8.18

- Wrecks are cleared in beachhead outpost sectors to avoid cluthering and blocking of units;
- Opened up the entrances as far as I could to avoid too easily blockable entrances;
- Placed a couple of buildings in the mid-field;
- Fixed starting message (now too long though)
- Veterancy received increased to 1.5 for each difficulty, to reward unit preservation and make units more viable into lategame;
- Lowered the armor modifiers for high and extreme difficulty to avoid impossible infantry;
- Lowered damage_received on high and extreme difficulty;
- Lowered received_suppression for extreme difficulty to 0.5, which will make the start tougher;
- Slightly lowered the wave incrementation multiplier from 3.4 to 3.3 for a slight longer gameplay.

Päivitys: 3.3.2015 klo 4.07

live version!

Päivitys: 27.2.2015 klo 14.17

Päivitys: 27.2.2015 klo 12.48

Päivitys: 26.2.2015 klo 11.29

Päivitys: 26.2.2015 klo 11.02

Päivitys: 26.2.2015 klo 6.47

Päivitys: 25.2.2015 klo 7.20

Päivitys: 25.2.2015 klo 6.58

Päivitys: 24.2.2015 klo 14.29