Company of Heroes 2
AOD (4) Big Day, DDAY
Показані результати 1–10 із 10
Оновлено: 3 берез. 2015 о 8:18

- Wrecks are cleared in beachhead outpost sectors to avoid cluthering and blocking of units;
- Opened up the entrances as far as I could to avoid too easily blockable entrances;
- Placed a couple of buildings in the mid-field;
- Fixed starting message (now too long though)
- Veterancy received increased to 1.5 for each difficulty, to reward unit preservation and make units more viable into lategame;
- Lowered the armor modifiers for high and extreme difficulty to avoid impossible infantry;
- Lowered damage_received on high and extreme difficulty;
- Lowered received_suppression for extreme difficulty to 0.5, which will make the start tougher;
- Slightly lowered the wave incrementation multiplier from 3.4 to 3.3 for a slight longer gameplay.

Оновлено: 3 берез. 2015 о 4:07

live version!

Оновлено: 27 лют. 2015 о 14:17

Оновлено: 27 лют. 2015 о 12:48

Оновлено: 26 лют. 2015 о 11:29

Оновлено: 26 лют. 2015 о 11:02

Оновлено: 26 лют. 2015 о 6:47

Оновлено: 25 лют. 2015 о 7:20

Оновлено: 25 лют. 2015 о 6:58

Оновлено: 24 лют. 2015 о 14:29