Company of Heroes 2

Company of Heroes 2

AOD (4) Big Day, DDAY
Menampilkan1-10 dari 10 kiriman
Pembaruan: 3 Mar 2015 @ 8:18am

- Wrecks are cleared in beachhead outpost sectors to avoid cluthering and blocking of units;
- Opened up the entrances as far as I could to avoid too easily blockable entrances;
- Placed a couple of buildings in the mid-field;
- Fixed starting message (now too long though)
- Veterancy received increased to 1.5 for each difficulty, to reward unit preservation and make units more viable into lategame;
- Lowered the armor modifiers for high and extreme difficulty to avoid impossible infantry;
- Lowered damage_received on high and extreme difficulty;
- Lowered received_suppression for extreme difficulty to 0.5, which will make the start tougher;
- Slightly lowered the wave incrementation multiplier from 3.4 to 3.3 for a slight longer gameplay.

Pembaruan: 3 Mar 2015 @ 4:07am

live version!

Pembaruan: 27 Feb 2015 @ 2:17pm

Pembaruan: 27 Feb 2015 @ 12:48pm

Pembaruan: 26 Feb 2015 @ 11:29am

Pembaruan: 26 Feb 2015 @ 11:02am

Pembaruan: 26 Feb 2015 @ 6:47am

Pembaruan: 25 Feb 2015 @ 7:20am

Pembaruan: 25 Feb 2015 @ 6:58am

Pembaruan: 24 Feb 2015 @ 2:29pm