Garry's Mod

Garry's Mod

Sound Muffling Effect
目前顯示第 11-20 項,共 26 項
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更新:7 月 26 日 @ 上午 1:59
sora1d 發表

- Bumped serverside emit sound hook to the bottom of the hook stack. This should fix RCVR voice replacements not working.
- Better force top/bottom method for SME hooks.

更新:7 月 25 日 @ 下午 5:17
sora1d 發表

Support for VJ's randomizable sound table. This should fix problems with VJ projectile sounds among other things.

更新:7 月 25 日 @ 上午 6:34
sora1d 發表

Added a safeguard for when an entity cannot be networked fast enough before its removal while no position data exists. Without this safeguard, the sound would be counted as bogus by the client. This should fix the spray audio not working.

更新:7 月 25 日 @ 上午 6:11
sora1d 發表

Pushed emit sound hook to the top of the hook stack. This should solve the colon sound path error, which can be noticed in the form of sounds not playing.

更新:7 月 24 日 @ 上午 8:54
sora1d 發表

- New CSoundPatch networking, which now supports every functionality. This might fix some issue, since previously I used EmitSound to replicate serverside calls.
- VJ sound support.
- Fixed volume being forced to be more than 0. This should fix simfphys tire skidding sound playing nonstop among other issues.

更新:7 月 22 日 @ 下午 8:38
sora1d 發表

Sanity check for networked voicelines.

更新:7 月 22 日 @ 下午 8:23
sora1d 發表

Actual version with fixes listed in the previous one. Embarassing.

更新:7 月 22 日 @ 上午 6:47
sora1d 發表

- Fixed Nombat music being blasted at full volume.
- Networking for CSoundPatch:FadeOut().

更新:7 月 21 日 @ 下午 4:38
sora1d 發表

Possible fix for no footstep sounds in custom footsteps mods.

更新:7 月 21 日 @ 上午 8:51
sora1d 發表

Fixed CSoundPatch:Play() overflowing sound channel.