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1. v - lua/sme_modules/client/sme_emit_cl.lua:134
2. unknown - lua/includes/modules/hook.lua:102
3. EmitSound - [C]:-1
4. LevelUp - gamemodes/beatrun/gamemode/cl/xp.lua:82
5. AddXP - gamemodes/beatrun/gamemode/cl/xp.lua:103
6. v - gamemodes/beatrun/gamemode/cl/xp.lua:47
7. Run - lua/includes/modules/hook.lua:102
8. func - gamemodes/beatrun/gamemode/sh/!misc.lua:119
9. unknown - lua/includes/extensions/net.lua:34
breaks with beatrun :c
For example, if I kill a Metropolice NPC, or a Combine Soldier NPC, their death lines will play, but then immediately cut out once the sound engine produces it.
don't know why it's happening, but i'll try to figure it out.
the thirdperson mod is called "Enhanced Thirdperson"
[Sound Muffling Effect] lua/sme_modules/client/sme_emit_cl.lua:52: attempt to index local 'trCheckUp' (a nil value)
1. v - lua/sme_modules/client/sme_emit_cl.lua:52
2. unknown - lua/includes/modules/hook.lua:102
3. EmitSound - [C]:-1
4. func - lua/sme_modules/client/sme_emit_cl.lua:194
5. unknown - lua/includes/extensions/net.lua:34