Garry's Mod
Sound Muffling Effect
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更新:7月26日 @ 1時59分
更新者:sora1d

- Bumped serverside emit sound hook to the bottom of the hook stack. This should fix RCVR voice replacements not working.
- Better force top/bottom method for SME hooks.

更新:7月25日 @ 17時17分
更新者:sora1d

Support for VJ's randomizable sound table. This should fix problems with VJ projectile sounds among other things.

更新:7月25日 @ 6時34分
更新者:sora1d

Added a safeguard for when an entity cannot be networked fast enough before its removal while no position data exists. Without this safeguard, the sound would be counted as bogus by the client. This should fix the spray audio not working.

更新:7月25日 @ 6時11分
更新者:sora1d

Pushed emit sound hook to the top of the hook stack. This should solve the colon sound path error, which can be noticed in the form of sounds not playing.

更新:7月24日 @ 8時54分
更新者:sora1d

- New CSoundPatch networking, which now supports every functionality. This might fix some issue, since previously I used EmitSound to replicate serverside calls.
- VJ sound support.
- Fixed volume being forced to be more than 0. This should fix simfphys tire skidding sound playing nonstop among other issues.

更新:7月22日 @ 20時38分
更新者:sora1d

Sanity check for networked voicelines.

更新:7月22日 @ 20時23分
更新者:sora1d

Actual version with fixes listed in the previous one. Embarassing.

更新:7月22日 @ 6時47分
更新者:sora1d

- Fixed Nombat music being blasted at full volume.
- Networking for CSoundPatch:FadeOut().

更新:7月21日 @ 16時38分
更新者:sora1d

Possible fix for no footstep sounds in custom footsteps mods.

更新:7月21日 @ 8時51分
更新者:sora1d

Fixed CSoundPatch:Play() overflowing sound channel.