Garry's Mod

Garry's Mod

Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]
正在显示第 1 - 10 项,共 13 项条目
< 1  2 >
更新于:8 月 4 日 下午 10:19
作者:Froze

- removed name debug showing

更新于:8 月 4 日 下午 7:51
作者:Froze

- d1_citadel_01 blacklisted

更新于:8 月 3 日 下午 10:32
作者:Froze

- improved dropship replacement logic to avoid errors

更新于:7 月 24 日 下午 11:10
作者:Froze

- fixed bug where all vj npcs, not just replacements are friendly with combines
- fixed bug in outland_05 where bridge npcs get replaced

更新于:7 月 19 日 下午 6:52
作者:Froze

- added valid check in think when looping through cached table

更新于:7 月 15 日 下午 9:26
作者:Froze

- fixed npcs being friendly with each other (e.g antlions and turrets)

更新于:7 月 15 日 下午 7:39
作者:Froze

- dropship spawned npcs will immediately move now
- fixed:
[Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]] lua/autorun/hl2_combine_replacer.lua:936: attempt to call method 'MaintainAlertBehavior' (a nil value)
1. unknown - lua/autorun/hl2_combine_replacer.lua:936 [Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]] lua/autorun/hl2_combine_replacer.lua:928: attempt to index local 'new_ent' (a nil value)
1. unknown - lua/autorun/hl2_combine_replacer.lua:928 Happened in coast10 light house map where dropship dropping a combine

更新于:7 月 15 日 上午 2:35
作者:Froze

- fixed bugs with NPC No Collide Each Other addon
(https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3453352175)

更新于:7 月 15 日 上午 1:05
作者:Froze

更新于:7 月 14 日 下午 11:53
作者:Froze

turned off debug mode godmode