Garry's Mod

Garry's Mod

Custom Combine Replacer - [HL2, HL2 Ep1, HL2 Ep2, HL2 Lost Coast]
166 Comments
nope 20 Oct @ 8:00am 
when this mod enabled, Drg base snpc's are not fighting each other but no lua error apears.
armymen12002003 19 Oct @ 8:29pm 
Also would love to see a rebel version of this too.
The_enderdragon_destroyer 19 Oct @ 7:25pm 
hope thats good enough
The_enderdragon_destroyer 19 Oct @ 7:25pm 
1. GetNWBOOL - [V]:-1
2. v - lua/autorun/HL2_combine_replacer ,lua:960
3. unknown - lua/includes/modules/hook.lua:102
4. TakeDamageInfo - [C]:-1
5. OWIE_EVENT_1 - lua/entities/w_drg_milli_habitant.lua:493
6. callback - lua/entities/w_drg_milli_habitant,lua:509
7. callback - lua/entities//drgbase_nextbot/misc,lua:276
8. callback - lua/drgbase/meta/entity.lua:114
9. unknown - lua/drgbase/modules/timer ,lua:4
The_enderdragon_destroyer 19 Oct @ 7:12pm 
ok about to post
Froze  [author] 19 Oct @ 6:42pm 
right now those errors have nothing to do with this
Froze  [author] 19 Oct @ 6:42pm 
yes post all the lua errors
The_enderdragon_destroyer 19 Oct @ 6:29pm 
aight problem one, 3. unknown-lua/includes/modules/hook.lua:102
then problem two, 9.unknown-lua/drgbase/modules/timer.lua:4
and if you want me to go down in to deeper detail just answer me okey :)
Froze  [author] 19 Oct @ 5:08pm 
what do the errors say? press ESC, go into the problems tab in the bottom right
The_enderdragon_destroyer 19 Oct @ 11:16am 
ok so i've downloaded some mods that my friend made, when some of the npcs attack there are errors.
Froze  [author] 19 Oct @ 3:39am 
details?
The_enderdragon_destroyer 19 Oct @ 2:49am 
i've been encountering some issues with the mod, some of the addons and DRGbase mods. so i think you need to update the combine replacer mod
armymen12002003 15 Oct @ 11:00am 
Also i have noticed that no matter how high i put combine spawn replacer chance the for most of the time i still get combine soldiers
armymen12002003 14 Oct @ 9:13pm 
I definitely agree would love to see a zombie version of this.
darthtater16 4 Oct @ 3:50am 
what is the name of the zombie thing in the first like 10 sec record for the thumbnail?
Zack 30 Sep @ 5:56am 
also prospekt guard shotgunner and nova shotgunner arent working
Zack 29 Sep @ 8:56am 
and make a antlion version
Zack 27 Sep @ 1:50pm 
make a version for zombies
fidan.2012 25 Sep @ 2:35am 
For some combines, the model does not change.
Shalanor 18 Sep @ 3:51pm 
can you link the half life maps since there are so many please?
SalyerSoul 16 Sep @ 6:10am 
Ok thanks
Froze  [author] 15 Sep @ 5:29pm 
play in singleplayer 64 bit build
SalyerSoul 15 Sep @ 1:09pm 
Is there a way to save the npcs, they disappear when I reload a map
or is this a conflict with another mod?
Dr. Maynard 10 Sep @ 11:08pm 
would there be a possibility for a rebel replacer?
Froze  [author] 1 Sep @ 10:27am 
i dont think any other version would come up
but yes as long as a combine is created without specific instructions like rappelling down or dropping out of a dropship, this can replace them.
[luciano] 1 Sep @ 9:35am 
A version for zombies and antlions would be phenomenal.
Also, I am stunned to see this working with Map Sweepers! It's made it WAY more fun to have an advisor just occasionally pop in!
TheRedBryant112 638 27 Aug @ 3:13pm 
a version for zombies and headcrabs
Mo Gigmal 26 Aug @ 1:05am 
agree with person below me
[P2P] ADAMUS PL 25 Aug @ 1:53pm 
Is it possible that the possibility of replacing NPCs with Zombie Headcrab or Resistance Rebels as in the Combine will be added in the future? Because I see that this addon has a lot of potential for great fun.
funny ahh combine 25 Aug @ 6:46am 
how do i Replace all the combine soldiers?
Crank 18 Aug @ 3:40pm 
I sorta figured it out It gets disabled every time I load into the game again so I just have to enable it.
Froze  [author] 17 Aug @ 9:49am 
that's a really weird bug
- any lua errors pointing to this addon?
- how many addons do you have?
- if you get back in a map and load another map does it show?
- is the addon icon in-game green outline colored or red outline colored?
Crank 17 Aug @ 9:36am 
For some reason every time I exit the game and go back in it is gone from utilities and in order to have it again I need to unsubscribe and subscribe again and then load into the map how do I fix this?
Slaanesh's best boy 17 Aug @ 2:04am 
Lags like hell when i shoot combines :/
Courier Six 14 Aug @ 3:18am 
Damn, well it's still great as is.
Froze  [author] 14 Aug @ 1:48am 
no zbase support
Courier Six 13 Aug @ 10:39pm 
Also great mod all and all, really fun to use the HL:A Combine with this.
Courier Six 13 Aug @ 10:38pm 
Out of curiosity, and for the sake of my sanity cause I need to ask. Does this support ZBase NPCs or nah?
pink.noise.chick 13 Aug @ 6:33pm 
add the metro cop it is a part of combine
wyldebob 8 Aug @ 11:45am 
please add the metro cop:steamthumbsup:
Froze  [author] 3 Aug @ 6:53pm 
it works, it's an issue on your end.
most definitely a mod conflict. any lua errors?
Fredishere:) 3 Aug @ 5:39pm 
It seems like the shotgunner replacement doesn't work, they don't even spawn let alone get replaced by npcs.
General Michael 3 Aug @ 10:44am 
would be nice if you could replace metropolice as well.
Sirius_39 1 Aug @ 5:29am 
@EthanvsZombies This is for Metro Police and Zombies
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3352620408
funny ahh combine 30 Jul @ 8:19am 
how do you make all the combine to be replace?
Im the demoman 29 Jul @ 3:50pm 
can i have that minecraft mod addon link
Froze  [author] 24 Jul @ 11:11pm 
@FlaWer
it's fixed
Froze  [author] 24 Jul @ 11:10pm 
no i dont think it's likely
EthanvsZombies 24 Jul @ 12:32pm 
Will there be a update where we can replace the Metro Police? or nah.