Garry's Mod

Garry's Mod

VRMod x64 - Extended
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Update: 12 Aug @ 3:56pm

reverted back

Update: 12 Aug @ 3:40pm

second attempt to fix multiplayer issue

Update: 12 Aug @ 3:23pm

attempt to fix multiplayer issue

Update: 12 Aug @ 12:11pm

-Interactive button rewrite: No autoclick behavior, support for spawned buttons via tool_gun, can be disabled
-Added support for Keypad Addon
-Pickup: added buttons, keypad, chargers and ammo_crate to blacklist

Update: 12 Aug @ 5:27am

Safeguarding "EntityTakeDamage" hook to potential avoid error

Update: 11 Aug @ 2:58pm

-Complete Chat UI rewrite: Without rendering problems (no VGUI) and with partial console intercept (prints, errors)

Update: 9 Aug @ 5:50pm

-Polishing and optimizing existing functionality

Update: 8 Aug @ 8:29pm

-Improved consistency of wall collisions, made sure that clientside API would work with adjusted poses + optimization and polishing

Update: 8 Aug @ 11:53am

-Slight wall collisions adjustments for SWEPS

Update: 8 Aug @ 10:46am

-Wall collisions improvements: less jitter, more accuracy + "vrmod_collisions” is a server side convar now