Garry's Mod
VRMod x64 - Extended
Показані результати 111–120 із 142
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Оновлено: 26 черв. о 8:50

-VGUI: added Znear setting in Rendering tab

Оновлено: 26 черв. о 8:22

-Rendering: added FOV scale adjustments

Оновлено: 26 черв. о 6:58

-VGUI: added reset controller offset button

Оновлено: 26 черв. о 5:34

-Rendering: added option to disable auto offset

Оновлено: 25 черв. о 21:07

-Fix: respawn of physhands after admin cleanup

Оновлено: 25 черв. о 19:11

-Fix: Menu offset fix on vgui elements on specific locations on certain maps

Оновлено: 25 черв. о 17:09

-Rendering: Added viewScale variable that should affect "perspective"
-Rendering(Linux): Applying yOffset inverse on directly on the projection matrix
-Rendering(Linux): Taking Linux rendering target clamp into the account, when calculating texture bounds.
-VGUI: Spitted settings into "Controls" and "Rendering" and added new variable to mess with

Оновлено: 25 черв. о 13:41

-Vrmod is looking for gmcl_vrmod_win64 rather than win32

Оновлено: 25 черв. о 13:12

-VGUI:Moved arcvr menu to the arcvr addon

Оновлено: 25 черв. о 12:02

-Removed cardboard mode
-Removed changelog tab