Garry's Mod
VRMod x64 - Extended
Visualizzazione di 111-120 elementi su 142
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Aggiornamento: 26 giu, 8:50

-VGUI: added Znear setting in Rendering tab

Aggiornamento: 26 giu, 8:22

-Rendering: added FOV scale adjustments

Aggiornamento: 26 giu, 6:58

-VGUI: added reset controller offset button

Aggiornamento: 26 giu, 5:34

-Rendering: added option to disable auto offset

Aggiornamento: 25 giu, 21:07

-Fix: respawn of physhands after admin cleanup

Aggiornamento: 25 giu, 19:11

-Fix: Menu offset fix on vgui elements on specific locations on certain maps

Aggiornamento: 25 giu, 17:09

-Rendering: Added viewScale variable that should affect "perspective"
-Rendering(Linux): Applying yOffset inverse on directly on the projection matrix
-Rendering(Linux): Taking Linux rendering target clamp into the account, when calculating texture bounds.
-VGUI: Spitted settings into "Controls" and "Rendering" and added new variable to mess with

Aggiornamento: 25 giu, 13:41

-Vrmod is looking for gmcl_vrmod_win64 rather than win32

Aggiornamento: 25 giu, 13:12

-VGUI:Moved arcvr menu to the arcvr addon

Aggiornamento: 25 giu, 12:02

-Removed cardboard mode
-Removed changelog tab