Garry's Mod
VRMod x64 - Extended
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更新:7月3日 @ 23時51分
更新者:Doom Slayer

Melee: added better collision model, with a fallback mechanism (in case user provides incorrect model) and a reset button in a melee tab

更新:7月3日 @ 20時10分
更新者:Doom Slayer

-Fixed startup laser pointer state hook (it was forcing it on)

更新:7月3日 @ 15時30分
更新者:Doom Slayer

-Complete rewrite of the pickup mechanics:

* Addressed the bug where you could pick up 2 items with one hand at the same time, and the second one would start levitating after drop.
* Addressed the bug where if you would pickup a weapon that is on top of the prop, you would have that prop glued to your hand as a bonus.
* Added a pickup boost for a weapons, so it would be easier to pickup while precision is needed for props.
* Now in settings pickup limit is a checkbox. That either turns weight limit on or off, not a slider with 4 values that doesn't change anything ( it wasn't my code ahaha)

更新:7月2日 @ 17時53分
更新者:Doom Slayer

-More reliable way to trigger auto start after map change

更新:7月2日 @ 12時24分
更新者:Doom Slayer

-VGUI: Fixed ArcVR menu is not showing for the client

更新:7月2日 @ 12時08分
更新者:Doom Slayer

-Fixed laser pointer not staying on after reload

更新:7月1日 @ 19時31分
更新者:Doom Slayer

-Fixed multiplayer

更新:7月1日 @ 13時18分
更新者:Doom Slayer

-UI: Preventing numpad from getting "stuck"

更新:7月1日 @ 12時32分
更新者:Doom Slayer

-VGUI: fixed lua error on exit from the vgui settings

更新:6月30日 @ 18時25分
更新者:Doom Slayer

-UI: added ability to interact with UI and numpad in a vehicle with grips