Garry's Mod

Garry's Mod

VRMod x64 - Extended
180 sonuçtan 131 ile 140 arası gösteriliyor
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Güncelleme: 3 Tem @ 23:51
Güncelleyen: Doom Slayer

Melee: added better collision model, with a fallback mechanism (in case user provides incorrect model) and a reset button in a melee tab

Güncelleme: 3 Tem @ 20:10
Güncelleyen: Doom Slayer

-Fixed startup laser pointer state hook (it was forcing it on)

Güncelleme: 3 Tem @ 15:30
Güncelleyen: Doom Slayer

-Complete rewrite of the pickup mechanics:

* Addressed the bug where you could pick up 2 items with one hand at the same time, and the second one would start levitating after drop.
* Addressed the bug where if you would pickup a weapon that is on top of the prop, you would have that prop glued to your hand as a bonus.
* Added a pickup boost for a weapons, so it would be easier to pickup while precision is needed for props.
* Now in settings pickup limit is a checkbox. That either turns weight limit on or off, not a slider with 4 values that doesn't change anything ( it wasn't my code ahaha)

Güncelleme: 2 Tem @ 17:53
Güncelleyen: Doom Slayer

-More reliable way to trigger auto start after map change

Güncelleme: 2 Tem @ 12:24
Güncelleyen: Doom Slayer

-VGUI: Fixed ArcVR menu is not showing for the client

Güncelleme: 2 Tem @ 12:08
Güncelleyen: Doom Slayer

-Fixed laser pointer not staying on after reload

Güncelleme: 1 Tem @ 19:31
Güncelleyen: Doom Slayer

-Fixed multiplayer

Güncelleme: 1 Tem @ 13:18
Güncelleyen: Doom Slayer

-UI: Preventing numpad from getting "stuck"

Güncelleme: 1 Tem @ 12:32
Güncelleyen: Doom Slayer

-VGUI: fixed lua error on exit from the vgui settings

Güncelleme: 30 Haz @ 18:25
Güncelleyen: Doom Slayer

-UI: added ability to interact with UI and numpad in a vehicle with grips