Garry's Mod

Garry's Mod

VRMod x64 - Extended
Näytetään 131–140 / 180
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Päivitys: 3.7. klo 23.51
tekijältä Doom Slayer

Melee: added better collision model, with a fallback mechanism (in case user provides incorrect model) and a reset button in a melee tab

Päivitys: 3.7. klo 20.10
tekijältä Doom Slayer

-Fixed startup laser pointer state hook (it was forcing it on)

Päivitys: 3.7. klo 15.30
tekijältä Doom Slayer

-Complete rewrite of the pickup mechanics:

* Addressed the bug where you could pick up 2 items with one hand at the same time, and the second one would start levitating after drop.
* Addressed the bug where if you would pickup a weapon that is on top of the prop, you would have that prop glued to your hand as a bonus.
* Added a pickup boost for a weapons, so it would be easier to pickup while precision is needed for props.
* Now in settings pickup limit is a checkbox. That either turns weight limit on or off, not a slider with 4 values that doesn't change anything ( it wasn't my code ahaha)

Päivitys: 2.7. klo 17.53
tekijältä Doom Slayer

-More reliable way to trigger auto start after map change

Päivitys: 2.7. klo 12.24
tekijältä Doom Slayer

-VGUI: Fixed ArcVR menu is not showing for the client

Päivitys: 2.7. klo 12.08
tekijältä Doom Slayer

-Fixed laser pointer not staying on after reload

Päivitys: 1.7. klo 19.31
tekijältä Doom Slayer

-Fixed multiplayer

Päivitys: 1.7. klo 13.18
tekijältä Doom Slayer

-UI: Preventing numpad from getting "stuck"

Päivitys: 1.7. klo 12.32
tekijältä Doom Slayer

-VGUI: fixed lua error on exit from the vgui settings

Päivitys: 30.6. klo 18.25
tekijältä Doom Slayer

-UI: added ability to interact with UI and numpad in a vehicle with grips