Victoria 3
Grey's Soft Econ Adjustments
20개 중 11~20개 표시 중
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업데이트: 2025년 1월 3일 @ 오후 5시 11분

V1.7 (still)
- Tiny trade centre tweaks.

업데이트: 2024년 12월 30일 @ 오전 6시 35분

V1.7
- Tweak updates for 1.8.6
- Minor tweaks to trade routes and wages made after an extensive test game
- Adjusted company prosperity thresholds

업데이트: 2024년 12월 6일 @ 오전 3시 05분

V1.6
- Updated for 1.8.4
- Fixed VARIOUS damaging ratchet effects cause by poor vanilla arrangements of defines relating to wages, cash withdrawals, layoffs, and hiring with respect to various profit targets
- Tweaked various defines for Companies to make them more resilient after founding
- Companies will aggressively buy up their buildings if privatisation is occurring, but other investors *can* compete on building new ones

업데이트: 2024년 11월 28일 @ 오후 4시 36분

V1.5
- Updated for 1.8.3
- Made Companies more likely to become owners of new buildings of their type.

업데이트: 2024년 11월 26일 @ 오후 11시 08분

V1.4 - Fixed the wages problem introduced in 1.8 by reverting to older numbers or ratios from SEA 1.3

업데이트: 2024년 11월 21일 @ 오후 6시 25분

V1.3 - Updated for 1.8

업데이트: 2024년 10월 28일 @ 오전 4시 31분

V1.2 (still)
- Fixed the shortage threshold having moved the wrong direction.

업데이트: 2024년 10월 20일 @ 오후 7시 37분

V1.2
- Buildings will now attempt to raise wages, if possible, before downsizing due to loss of workforce.
- Buildings will attempt to lower wages, if possible, earlier on to maintain healthy profits (and productivity).

업데이트: 2024년 10월 13일 @ 오전 6시 02분

V1.1
- Expanded on Trade by reworking all the AI logic for which trade routes they choose to make.
- Halved the employee requirements for trade centres to accommodate for altered route sizes.
- Lifted the minimum productivity below which a trade route can always downsize.

업데이트: 2024년 10월 8일 @ 오전 3시 47분

V1 - Initial upload