Victoria 3
Grey's Soft Econ Adjustments
20개 중 1~10개 표시 중
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업데이트: 2025년 8월 23일 @ 오전 3시 46분

V1.8 (still)
- Tweaked the penalty to tariff efficiency from lack of bureaucracy so that your tariff settings don't reset when you hit max penalty. (Mercantilism *export* tariffs will still reset, but this is unavoidable without buffing mercantilism or significantly nerfing the penalty effect.)

업데이트: 2025년 8월 16일 @ 오후 6시 59분

V1.8 (still)
- Minimised the AI's use of monopoly charters to stop it from hamstringing itself.
- Reduced compatibility intersection profile for devastation defines.

업데이트: 2025년 8월 16일 @ 오전 1시 16분

V1.8 (still)
- In light of Vanilla's change which reduced devastation severity (which I disagree with): reduced the speed at which devastation grows from *merely* being occupied.
- Tweaked the profit target to raise wages to hopefully help with an edge-case hiring issue.

업데이트: 2025년 7월 30일 @ 오후 8시 25분

V1.8 (still)
- Changed the impact of devastation to hurt local construction more, and construction efficiency less.

업데이트: 2025년 7월 10일 @ 오후 11시 48분

V1.8 (still)
- Fixed trade centres getting stuck without hiring sometimes
- Bureaucracy deficits affect tariff effectiveness.

업데이트: 2025년 7월 10일 @ 오후 9시 29분

V1.8 (still)
- Update for 1.9.6
- Adjusted cash reserve deposit target thresholds
- Reduced auto-downsize time to wait to 3 months

업데이트: 2025년 6월 29일 @ 오전 6시 58분

V1.8 (still)
- Fix define issues from 1.9 update
- Reduce wage lowering threshold instead of increasing profit target

업데이트: 2025년 6월 22일 @ 오후 10시 23분

V1.8 (still)
- Restored previous shortage threshold (now that trade bugs are gone)
- Fixed hiring bug (until paradox fixes how their code works)

업데이트: 2025년 6월 18일 @ 오전 6시 11분

V1.8
- Update for Vanilla 1.9 (Charters of Commerce)
- Nerf reinvestment efficiency GDP scaling
- Lack of Literacy now affects MAPI (max 5% penalty)

업데이트: 2025년 2월 3일 @ 오전 1시 36분

V1.7 (still)
- Specified COMPANY_INITIAL_LEVELS to avoid odd conflicts with other mods over company formation.