Victoria 3
Grey's Soft Econ Adjustments
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Actualización: 3 ENE a las 5:11 p. m.

V1.7 (still)
- Tiny trade centre tweaks.

Actualización: 30 DIC 2024 a las 6:35 a. m.

V1.7
- Tweak updates for 1.8.6
- Minor tweaks to trade routes and wages made after an extensive test game
- Adjusted company prosperity thresholds

Actualización: 6 DIC 2024 a las 3:05 a. m.

V1.6
- Updated for 1.8.4
- Fixed VARIOUS damaging ratchet effects cause by poor vanilla arrangements of defines relating to wages, cash withdrawals, layoffs, and hiring with respect to various profit targets
- Tweaked various defines for Companies to make them more resilient after founding
- Companies will aggressively buy up their buildings if privatisation is occurring, but other investors *can* compete on building new ones

Actualización: 28 NOV 2024 a las 4:36 p. m.

V1.5
- Updated for 1.8.3
- Made Companies more likely to become owners of new buildings of their type.

Actualización: 26 NOV 2024 a las 11:08 p. m.

V1.4 - Fixed the wages problem introduced in 1.8 by reverting to older numbers or ratios from SEA 1.3

Actualización: 21 NOV 2024 a las 6:25 p. m.

V1.3 - Updated for 1.8

Actualización: 28 OCT 2024 a las 4:31 a. m.

V1.2 (still)
- Fixed the shortage threshold having moved the wrong direction.

Actualización: 20 OCT 2024 a las 7:37 p. m.

V1.2
- Buildings will now attempt to raise wages, if possible, before downsizing due to loss of workforce.
- Buildings will attempt to lower wages, if possible, earlier on to maintain healthy profits (and productivity).

Actualización: 13 OCT 2024 a las 6:02 a. m.

V1.1
- Expanded on Trade by reworking all the AI logic for which trade routes they choose to make.
- Halved the employee requirements for trade centres to accommodate for altered route sizes.
- Lifted the minimum productivity below which a trade route can always downsize.

Actualización: 8 OCT 2024 a las 3:47 a. m.

V1 - Initial upload