Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Update: 20 Aug @ 2:11am

various fixes and tunings

Update: 16 Aug @ 9:33am

fix: npc wont attack enemies in ragdoll state (fixes the problem when ragdoll cant die and npcs gather around)

Update: 6 Jul @ 8:57am

added something needed for W1 in the future

Update: 4 Jul @ 9:59am

lodged bullet fix

Update: 4 Jul @ 8:08am

added startup tests

Update: 3 Jul @ 1:53pm

bandit ragdol hit

Update: 30 Jun @ 4:57am

bandit shooting player head will resulkt in 75% damage instead of instant kill.

Update: 30 Jun @ 12:30am

- zombies eating bandit corpses
- zombies low bite attack animation for prone bandits

Update: 30 Jun @ 12:02am

- zombies will now head to sounds emitted by bandit firearms
- player damage taken from bandit firearms is reworked completely. Chance to hit specific part is calculated realistically, favoring chest parts the most, feet, hands, neck and head the least. Bullet protective clothes such as bulletproff vest will work against bandit bullets. Shot in the head is least probable but result in instant death.

Update: 20 Jun @ 6:10am

high fence bandit climb fix