Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
6,441 Comments
Egobyte83 3 minutes ago 
So, I came back to PZ after a 6 month hiatus and all my save files say I am missing ModID "/bandits". I am subbed to Bandits NPC (v2) and believed that would take care of itself, but the ModID for this one saying "/bandits2". What do I do? Are the save files unrecoverable now?
Vienna 1 hour ago 
every time they appear in combat they freeze the game then crash the server
FREISPIEL 1 hour ago 
Died by Donut Zombie....what should i say....Thats the Way how you are died..... Think this will not happens one more , now you know them. Sry for dying.
Dante 2 hours ago 
I can hardly stand that freezing zombie but donut one that are somekind of dot on the ground are annoying and much worse. Is there any chance to fix? :c
nicolasL33#SaveTf2 20 hours ago 
J'éspére quil va bientot y avoir une mise a jour qui regle tout les bugs .....
Alan 20 hours ago 
Attention : Mon jeu n'a fait que planter au bout d'un moment avec ce mode.
De plus, il est full bug, zombie qui reste fixe ou est dans le sol, les pnj alliés courent parfois à l'infini contre un mur ou pire, il casse toutes tes fortifications pour pouvoir passer de l'autre côté et j'en passe.
je verrai plus tard s'il y a des corrections
Den4ikPen4ik 12 Sep @ 10:39pm 
Hello, I have long encountered the problem that NPCs spawn as naked zombies. I entered the debug mode, removed all NPCs, created new worlds, deleted old ones and nothing works.
Насрал в кувшин 12 Sep @ 12:47pm 
Friendly npc destroy crops. So I had to kill them
DJ Faren 12 Sep @ 8:12am 
Decided to use bandit creator, created small army squad faction to sometimes clear some shit around me (I like to roleplay that only Kentucky is zombie infested hell, or as some call it "real life simulator"). Forgot about setting them as companions, now I got whole squad around me killing everything like silly goobers they are lmao.
FREISPIEL 12 Sep @ 7:58am 
working , with a little Bug that Zombies will freeze. And release if you camt to them.
Will say it is playable.
MrEnrique 11 Sep @ 9:37pm 
Is the mod working?
Lunariym(Ru) 11 Sep @ 10:02am 
+
javierdk2324 11 Sep @ 8:28am 
i just entered a town and i got this bug where a bunch of zombies out of vision are shooting me as if they were bandits, but when they are visible they revert back to being zombies. i thought it was a superb survivors incompatibility buts its still happening after i turned superb survivors off. is there a fix?
lelapindalbi 11 Sep @ 4:09am 
salut jai une erreur a chaque fois que je fait clic droit avec ma sourit pour ouvrir le menu radial dans le jeu sa me met error double config setvalue "keyloot new" et "maximunratindex" tu sais de quoi sa peut venir car sa beug mon menu
FunKooT 9 Sep @ 6:50pm 
@Slayer, this is such a phenomenal mod and my B42 feels very empty without it. I can't wait til you are able to work out the strange freezing issue and (couldve just been me) the weird crumpled-pretzel-frozen-zombie-but-its-not-dead issues so I can add this back to my game.
Branded Swordsman 𒉭 9 Sep @ 4:58pm 
Once the freezing zombies bug is fixed this will be worth a revisit.
Dester 9 Sep @ 3:47pm 
@Slayer Good to know, but it still feels like an exploit when assaulting bandits are always marching straight to an NPC guard location chosen by the player.
ElVelos0 9 Sep @ 2:33pm 
One question, if I change the spawn rate in bandits creator, with an already existing world, will it have an effect?
Slayer  [author] 9 Sep @ 1:55pm 
Dester Assaulting bandits.go to guardpost not because they are guardposts but because friendly npcs are there
Courier 6 9 Sep @ 6:49am 
Yeah I'm still getting the zombie freezing and being crumpled all up with this mod so you're not alone @MasterMinja
SlayerofMidgets 8 Sep @ 7:08pm 
do npc firearms make sound? I can hear them fire but zombies don't seem to react
Romos3xual 8 Sep @ 5:13pm 
i cant enable companion npcs is that only on b41?
im a complete noob and really need help
(on mac btw)
MasterMinja 8 Sep @ 3:55pm 
Is the mod working for some and not for others. I’m still getting zombies freezing in animation, and some zombies look like every single body part is rendered at the same place on the ground, making them look crumpled. you can fix the zombies by hitting them or reloading the game. This problem been lurking around for awhile, it’s part of agent complaint threads. Just wondering if people are just dealing with it, or maybe it’s like a driver thing or something local.

It’s definitely this mod, I’ve tried it in isolation doesn’t work, and my game run fine with all my other mods minus bandits.
Blackbird 8 Sep @ 12:02pm 
@FREISPIEL i tried upping the multiplier to 4 but its barely noticeable they're still quite rare
Dester 8 Sep @ 11:59am 
@Slayer Thanks for fixing the flooding of FBI Agents bug. I listed an exploit I found with the Bandit's mod below.
**EXPLOIT** = Pressing G allows you to assign friendly units to guard, but assaulting bandits always travel to this G location so assaulting bandits are easily exploited and predictable. Ideally assaulting bandits should have different random plans, goals or personalities so they are not predictable.
Found this accidentally because I use the G command so the friendly NPCs stay inside a nearby house separate from my own house otherwise the friendly NPCs sometimes take my stuff, but then discovered the assaulting bandits ALWAYS target the house with the friendly NPCs and ignore my house.
Steps to Reproduce: Use G command which is occupied by 2 or more friendly NPCs inside a separate house than where the player is staying. Wait and watch how assaulting bandits always target the house with the friendly NPCs.
FREISPIEL 8 Sep @ 9:03am 
@Blackbird: if you start a new Game as Apocalypse you can change the Chance of Spawning
Blackbird 8 Sep @ 4:53am 
how do i make bandits spawn a lot more? they're very rare in my game
Pinkman 7 Sep @ 1:45am 
Слишком часто спавнятся бандиты! Их становится много и игра подлагивает.:bleach:
Guthree 6 Sep @ 11:38pm 
From the FBI Zombies discussion, this could be the update.
[quote=Slayer;595159120097794383]i uploaded a potential fix, let me know if it works for you, i haven't been able to get this bug myself. [/quote]
PhysiksTV 6 Sep @ 1:24pm 
WHATS THE UPDATE?!?!?!?!
tagil 5 Sep @ 10:11am 
(I use a translator) A fresh update removed FBR, only zombies remained underground, but thanks for the agents, I'm playing Zomboid again)
BILXOR 5 Sep @ 6:40am 
Is there a fix coming for these infinite cop and FBI zombies
FREISPIEL 5 Sep @ 12:20am 
Also will disable the Mod, same Problems with they FBI Agents and also what clown_emporer sad
FREISPIEL 4 Sep @ 2:05pm 
I have Cases that Zombies will Freeze or will seen as a round Dot on the Ground. When diabeling the Mod, it will work normally. Has anyone else also this Penomen ?
the living dead 3 Sep @ 10:43pm 
Ya the FBI is everywhere and they taught the zombies how to hide underground too. I have been playing with this mod on the same save for like 6 months now and just loaded it up today and every zombie sitting down is like a pile of textures and half of Kentucky has a badge and two pistols, pls fix <3
Le_Danonien 3 Sep @ 5:01pm 
theres 80% fbi agents, love the mod but its unplayable
Anarsim 3 Sep @ 11:49am 
Anyone have an issue with endless house parties spawning in your house? They spawn, shut off all the lights and start looting. When you kill them all they immediately respawn and do the same thing again. Playing this in Camden County when this happened, haven't had that happen any other spawn before, modded or vanilla
Tiny Muffy 3 Sep @ 11:34am 
+1 for infinite FBI. I turned to mod off, loaded a game, drove around Ashenwood, not 1 FBI in sight. Added the mod back onto that save and they started spawning again. My partners game isn't having this issue though, it's really odd. For now I'll keep the mod off because oh boy this is annoying.
clown_emperor 3 Sep @ 8:30am 
lmao how does zombie spawn underground and only the head is up? some of them even doing a T-pose when die lol
Dester 2 Sep @ 12:12pm 
bug with lots of zombies of the same type: Roughly about 1 out of 4 zombies have a badge, ankle holster, magazine shoulder holster, two types of handguns and a tactical walkie talkie. And usually they're wearing dark clothing or a white shirt.

I don't have any weapon mods or clothing mods installed and the only mod involving enemies or zombies is the bandits mod.
Amato 2 Sep @ 8:15am 
any solutions for FBI agents popping up on the map
ErdemErdogdu 2 Sep @ 7:24am 
and guys have a bug ? the friendly bandits cannot sit the my car why ?
ErdemErdogdu 2 Sep @ 7:23am 
Bro Please add some commands from friendly teamer bandits (Stay Here) (Keep Watch) (Stop Following) (Wait In The Car) (Loot The Area) (Loot The Some Houses) Please Bro I Really Need This Commands :( :spiffo: @slayer
Corveus 1 Sep @ 5:47pm 
How do you delete a custom clan that youve made?
Blastmetal 1 Sep @ 4:25am 
Found a friendly couple wearing wedding clothing and wielding revolvers, Bonnie and Clyde :D

Is there a way to make them do tasks or are they just a resource drain??
I am unsure how to proceed and what to do, do i kill them and take their things or do i invite them and can they be of use somehow ??
Joy Boy 1 Sep @ 3:53am 
Mass FBI agents dropping pistol and magnums like candy
No_Mad 31 Aug @ 8:18pm 
Hi ppl, i need some help.
The problem im experiencing is that all the added mods ( like Relationships, extra options, etc) they are showing red on my mod menu and i cant use them, Day One and Week One works but not the rest. it says that i need Bandits! (it is souposed to be this one for B42 isn´t?) what am i missing or how do i fix this?
Joy Boy 31 Aug @ 6:44pm 
does zombies still shrink into a ball of any of you guys
CumBender 31 Aug @ 4:58pm 
anyone having an issue with bandits turning naked after dying? and spawning with no mag in the gun but has mags on them, they just dont reload for me
Nightlistic 31 Aug @ 12:33pm 
It says B42/41 but in the mod list its X out telling me I must use B42 to get to work. Why?