Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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更新: 8月23日 @ 9時07分

bandits reanimate after death

更新: 8月20日 @ 2時11分

various fixes and tunings

更新: 8月16日 @ 9時33分

fix: npc wont attack enemies in ragdoll state (fixes the problem when ragdoll cant die and npcs gather around)

更新: 7月6日 @ 8時57分

added something needed for W1 in the future

更新: 7月4日 @ 9時59分

lodged bullet fix

更新: 7月4日 @ 8時08分

added startup tests

更新: 7月3日 @ 13時53分

bandit ragdol hit

更新: 6月30日 @ 4時57分

bandit shooting player head will resulkt in 75% damage instead of instant kill.

更新: 6月30日 @ 0時30分

- zombies eating bandit corpses
- zombies low bite attack animation for prone bandits

更新: 6月30日 @ 0時02分

- zombies will now head to sounds emitted by bandit firearms
- player damage taken from bandit firearms is reworked completely. Chance to hit specific part is calculated realistically, favoring chest parts the most, feet, hands, neck and head the least. Bullet protective clothes such as bulletproff vest will work against bandit bullets. Shot in the head is least probable but result in instant death.