Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Opdatering: 20. aug. kl. 2:11

various fixes and tunings

Opdatering: 16. aug. kl. 9:33

fix: npc wont attack enemies in ragdoll state (fixes the problem when ragdoll cant die and npcs gather around)

Opdatering: 6. juli kl. 8:57

added something needed for W1 in the future

Opdatering: 4. juli kl. 9:59

lodged bullet fix

Opdatering: 4. juli kl. 8:08

added startup tests

Opdatering: 3. juli kl. 13:53

bandit ragdol hit

Opdatering: 30. juni kl. 4:57

bandit shooting player head will resulkt in 75% damage instead of instant kill.

Opdatering: 30. juni kl. 0:30

- zombies eating bandit corpses
- zombies low bite attack animation for prone bandits

Opdatering: 30. juni kl. 0:02

- zombies will now head to sounds emitted by bandit firearms
- player damage taken from bandit firearms is reworked completely. Chance to hit specific part is calculated realistically, favoring chest parts the most, feet, hands, neck and head the least. Bullet protective clothes such as bulletproff vest will work against bandit bullets. Shot in the head is least probable but result in instant death.

Opdatering: 20. juni kl. 6:10

high fence bandit climb fix