Space Engineers

Space Engineers

WeaponCore - 2.5
182개 중 71~80개 표시 중
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업데이트: 2025년 4월 2일 @ 오후 12시 32분

(excluding point defense against projectiles) from the delay for LOS checks

업데이트: 2025년 3월 31일 @ 오후 1시 27분

- CTC will now use a camera, if selected, for LOS and aiming checks
- CTC's controlling smarts will now share the target selected to all mounted smart weapons
- Improved CTC aiming for smarts- will no longer excessively lead and slew out of firing arc
- Improved CTC aiming for beam or hit scan weapons, skips lead estimation checks
- LOS checks through friendlies and terrain should work somewhat better, but weapon firing events will be delayed a few milliseconds as they wait to ensure LOS is clear

업데이트: 2025년 3월 26일 @ 오후 1시 23분

- Added "Force Reload" button in terminal

업데이트: 2025년 3월 25일 @ 오후 3시 32분

- UI Rework and clarifications

업데이트: 2025년 3월 18일 @ 오전 6시 57분

- Fixed bug with AI blocks that are turned off interfering with players commanding weapons to fire
- Fixed additional localization text

업데이트: 2025년 3월 16일 @ 오후 9시 12분

업데이트: 2025년 3월 16일 @ 오후 8시 06분

- Fixed WC so it can work with a local copy and steam offline
- Added server-level option to disable HUD painter
- Made burst delay time setting in terminal more dynamic, max value is based on the greater of reload time * 3 or 600 ticks

업데이트: 2025년 2월 16일 @ 오후 8시 37분

- Clarified "Tracking" control labels, added "Ships" option to filter targeting down to ships only

업데이트: 2025년 2월 10일 @ 오후 5시 39분

- Expanded localization text options (If you are willing to assist with additional language localizations for WeaponCore, please reach out on Discord)

업데이트: 2025년 1월 23일 @ 오전 9시 00분

- Removed angular tracking button from fixed weps
- Limited log retention to current and previous session only
- Added more logging for the elusive SharpDX crashes