《終極動員令》重製典藏版

《終極動員令》重製典藏版

Falcon's Extreme Warfare TD
目前顯示第 11-20 項,共 39 項
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更新:6 月 14 日 @ 上午 8:59
NightFalcon101 發表

*BUILDING.CPP AI - Fixed repair so TD AI now repairs like RA AI.
*HOUSE.CPP AI_Aircraft - changed STRUCT_AIRSTRIP->STRUCT_HELIPAD & added (+1) to AQuantity.
*HOUSE.CPP AI_Unit - normal and hard AI now tries to replace harvesters.
*UNIT.CPP Enter_Idle_Mode - AI now shuffles units when built to prevent getting stuck.
*Added ChethonVII & Nyerguds infinite power bugfix 747.
*Changed placement good color.
*AI can now build Rambo in skirmish.

更新:4 月 25 日 @ 上午 1:25
NightFalcon101 發表

Updated AI taunting text.

更新:4 月 25 日 @ 上午 1:23
NightFalcon101 發表

Updated AI taunting text.

更新:4 月 24 日 @ 上午 7:36
NightFalcon101 發表

Fixed campaign building tree.

更新:4 月 22 日 @ 下午 11:58
NightFalcon101 發表

*Fixed NOD's Attack Helicopters name to Apache.
*Fixed GDI's Light Scout to Humvee.
*HOUSE.CPP Map.Column all changed back to [1].
*Now GDI builds base defense structures.
*AI now builds Repair Facility, Adv. Comm. Ctr, & Temple of NOD.
*Designated CRITICAL to factories so AI is less likely to sell everything if ConYard is destroyed.
*Extra text for Special Weapons.
*Added low power message for Obelisk & Advanced Guard Tower.

更新:4 月 10 日 @ 下午 5:50
NightFalcon101 發表

Commando no longer auto fires at defense structures when hit.

更新:4 月 8 日 @ 下午 4:38
NightFalcon101 發表

*Disabled legacy graphics.
*Removed Catch_Fire to WARHEAD_FIRE damage that resulted in petrified/invincible trees.

更新:3 月 27 日 @ 上午 12:41
NightFalcon101 發表

*All lasers are now team colored.
*Obelisk top is now team colored.

更新:3 月 7 日 @ 上午 12:07
NightFalcon101 發表

*Raised MAX_BUILDINGS for sidebar that caused crash when enabling TechIsUnlocked.
*Removed unnecessary infantry, units, & structures when TechIsUnlocked.

更新:2 月 1 日 @ 上午 7:06
NightFalcon101 發表

Added RA2 Style Scaling Power Bar (huge thank you to lovalmidas).