Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

Falcon's Extreme Warfare TD
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Update: 28 Oct @ 10:34pm

*TerrainDamageMultiplier of 10 added to TERRAIN.CPP.

Update: 2 Oct @ 11:36am

*Eliminated Check_Fire_Sale - when all factories are destroyed the AI sells everything.

Update: 26 Sep @ 12:13pm

*Vanilla Conquer #713 Temple Ion'ed ending & CFE Temple Ion'ed save bugfixes.
*Removed intro videos (with help from Karl/KlausK9603).
*Fixed low power message text for Obelisk and Advanced Guard Tower.
*Updated NEW_CONSTRUCTION_OPTIONS project.

Update: 26 Aug @ 2:30pm

*Refixed destroyed buildings survivor less.

Update: 23 Aug @ 1:46pm

BUILDING.CPP - Missioin_Destruction - Sold buildings are now survivor less.

Update: 22 Aug @ 3:52pm

Added missing power pip images.

Update: 22 Aug @ 3:17pm

*Added power pips for owner's and allies power plants when selected.

Update: 22 Aug @ 2:29pm

*Fixed Nod MLRS build requirements, now requires Temple of NOD instead of Advanced Guard Tower (NOD).
*Fixed Nod ChemWarrior build requirements, now requires Temple of NOD instead of Advanced Communications Center (NOD).
*Self repair objects now have icons for aircraft & units not cloaked that are repairing.
*Self healing objects now have icons for infantry not cloaked that are healing.

Update: 14 Jun @ 8:59am

*BUILDING.CPP AI - Fixed repair so TD AI now repairs like RA AI.
*HOUSE.CPP AI_Aircraft - changed STRUCT_AIRSTRIP->STRUCT_HELIPAD & added (+1) to AQuantity.
*HOUSE.CPP AI_Unit - normal and hard AI now tries to replace harvesters.
*UNIT.CPP Enter_Idle_Mode - AI now shuffles units when built to prevent getting stuck.
*Added ChethonVII & Nyerguds infinite power bugfix 747.
*Changed placement good color.
*AI can now build Rambo in skirmish.

Update: 25 Apr @ 1:25am

Updated AI taunting text.