Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

Falcon's Extreme Warfare TD
39件中 11-20 を表示
< 1  2  3  4 >
更新:6月14日 @ 8時59分
更新者:NightFalcon101

*BUILDING.CPP AI - Fixed repair so TD AI now repairs like RA AI.
*HOUSE.CPP AI_Aircraft - changed STRUCT_AIRSTRIP->STRUCT_HELIPAD & added (+1) to AQuantity.
*HOUSE.CPP AI_Unit - normal and hard AI now tries to replace harvesters.
*UNIT.CPP Enter_Idle_Mode - AI now shuffles units when built to prevent getting stuck.
*Added ChethonVII & Nyerguds infinite power bugfix 747.
*Changed placement good color.
*AI can now build Rambo in skirmish.

更新:4月25日 @ 1時25分
更新者:NightFalcon101

Updated AI taunting text.

更新:4月25日 @ 1時23分
更新者:NightFalcon101

Updated AI taunting text.

更新:4月24日 @ 7時36分
更新者:NightFalcon101

Fixed campaign building tree.

更新:4月22日 @ 23時58分
更新者:NightFalcon101

*Fixed NOD's Attack Helicopters name to Apache.
*Fixed GDI's Light Scout to Humvee.
*HOUSE.CPP Map.Column all changed back to [1].
*Now GDI builds base defense structures.
*AI now builds Repair Facility, Adv. Comm. Ctr, & Temple of NOD.
*Designated CRITICAL to factories so AI is less likely to sell everything if ConYard is destroyed.
*Extra text for Special Weapons.
*Added low power message for Obelisk & Advanced Guard Tower.

更新:4月10日 @ 17時50分
更新者:NightFalcon101

Commando no longer auto fires at defense structures when hit.

更新:4月8日 @ 16時38分
更新者:NightFalcon101

*Disabled legacy graphics.
*Removed Catch_Fire to WARHEAD_FIRE damage that resulted in petrified/invincible trees.

更新:3月27日 @ 0時41分
更新者:NightFalcon101

*All lasers are now team colored.
*Obelisk top is now team colored.

更新:3月7日 @ 0時07分
更新者:NightFalcon101

*Raised MAX_BUILDINGS for sidebar that caused crash when enabling TechIsUnlocked.
*Removed unnecessary infantry, units, & structures when TechIsUnlocked.

更新:2月1日 @ 7時06分
更新者:NightFalcon101

Added RA2 Style Scaling Power Bar (huge thank you to lovalmidas).