Sid Meier's Civilization V

Sid Meier's Civilization V

Resource Buildings
5 sonuçtan 1 ile 5 arası gösteriliyor
Güncelleme: 3 Kas 2014 @ 8:32

- Golden Age effect from Tailor should now work
- +10% Defense effect from Leatherworker should now work
- Gilder's text in-game now states it needs a Mint in the city
- Ritual Site's healing effect reduced to +10 (was +15). May need more tweaking.

Güncelleme: 28 Eki 2014 @ 9:13

- Chocolatier is now added by default because of the new luxury Cocoa/Chocolate. People with Barathor's mod activated should experience no change.

Güncelleme: 17 Eyl 2014 @ 10:07

- <LocalResourceOrs> removed from upgrade buildings

Güncelleme: 3 Eyl 2014 @ 6:13

- Various text fixes
- Tannery fixed

Güncelleme: 29 Ağu 2014 @ 11:58